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authorAndreas Haas2017-01-29 14:32:23 +0100
committerAndreas Haas2017-01-29 14:32:40 +0100
commita64a348054ee0e3dccfb167afd93a62072726112 (patch)
treeb2f04e2f75ec05ffa351b8020a9b422f889712d4
parent96de0141ccef3bb035574010816dafdbfc17eb63 (diff)
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SceneTreeDock: Fix crash when dragging invalid nodes.
Fixes #7529
Diffstat (limited to '')
-rw-r--r--tools/editor/scene_tree_dock.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index b3e4c8ed7..7eb983664 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -1760,7 +1760,9 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes,NodePath p_to,int p_type) {
for(int i=0;i<p_nodes.size();i++) {
Node *n=get_node((p_nodes[i]));
- nodes.push_back(n);
+ if (n) {
+ nodes.push_back(n);
+ }
}
if (nodes.size()==0)