<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-08-09T07:51:58Z</updated>
<entry>
<title>OSX Info.plist: no longer dev version</title>
<updated>2016-08-09T07:51:58Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-09T07:51:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9cc700a0ab4098f208a52162cd722b51de951845'/>
<id>urn:sha1:9cc700a0ab4098f208a52162cd722b51de951845</id>
<content type='text'>
This should really be dehardcoded somehow.</content>
</entry>
<entry>
<title>Project Manager: Fix and improve unhandled input</title>
<updated>2016-08-08T16:15:03Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-08-05T14:06:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d853eb2fb72957d6389e1c4aa29323e8816c4e27'/>
<id>urn:sha1:d853eb2fb72957d6389e1c4aa29323e8816c4e27</id>
<content type='text'>
(cherry picked from commit f3a75a42dda5ef9c2458f16757bf6e8b8a5d9e8f)
</content>
</entry>
<entry>
<title>Remove unused function in Project Manager.</title>
<updated>2016-08-08T16:14:57Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-08-05T13:56:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=36eeedb357fdea40de895a44792cadce1854afc7'/>
<id>urn:sha1:36eeedb357fdea40de895a44792cadce1854afc7</id>
<content type='text'>
This has been deprecated by #5993

(cherry picked from commit 0df40cc29b5f0c059383212c2bb8419767544696)
</content>
</entry>
<entry>
<title>TextureRegionEditor snap_mode fix.</title>
<updated>2016-08-08T16:14:29Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2016-08-04T18:42:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dd97502788a489627401c4183f228006ff3a65d8'/>
<id>urn:sha1:dd97502788a489627401c4183f228006ff3a65d8</id>
<content type='text'>
(cherry picked from commit b578cf4da8feaceca1862d0fb5a4e61818275503)
</content>
</entry>
<entry>
<title>Merge pull request #5993 from profelis/PR-scan-dragged-folder-2</title>
<updated>2016-08-01T21:41:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-01T21:41:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3eb3752a5931b39b7200c842a1fa8bf7e6f5d7c7'/>
<id>urn:sha1:3eb3752a5931b39b7200c842a1fa8bf7e6f5d7c7</id>
<content type='text'>
Improved drad&amp;drop files on project manager</content>
</entry>
<entry>
<title>Auto import project folder, confirm scan multiple folders or non-project folder</title>
<updated>2016-08-01T19:59:12Z</updated>
<author>
<name>Dima Granetchi</name>
</author>
<published>2016-07-31T22:59:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bee20910569d89cf36b6601eca2c6322f2947943'/>
<id>urn:sha1:bee20910569d89cf36b6601eca2c6322f2947943</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added Scene tree dock shortcuts</title>
<updated>2016-08-01T16:02:40Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-12T15:47:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7910f44d89e941772e1f54ffdc17d162795ba4a'/>
<id>urn:sha1:d7910f44d89e941772e1f54ffdc17d162795ba4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #5996 from hurikhan/editor_help_indentation</title>
<updated>2016-08-01T08:56:56Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-08-01T08:56:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=87e8444499931b574869dc04c49367eb6e91e848'/>
<id>urn:sha1:87e8444499931b574869dc04c49367eb6e91e848</id>
<content type='text'>
Fix help page title indentation</content>
</entry>
<entry>
<title>Fix help page title indentation</title>
<updated>2016-08-01T08:30:09Z</updated>
<author>
<name>Mario Schlack</name>
</author>
<published>2016-08-01T08:30:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ae1267d41cf15d9a5b40a4d2525f2cb151f6b17d'/>
<id>urn:sha1:ae1267d41cf15d9a5b40a4d2525f2cb151f6b17d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve dialog title when scanning for projects</title>
<updated>2016-07-31T18:46:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-31T18:46:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b595f94c47a9144dbe9c200a8057558b0c4f839'/>
<id>urn:sha1:0b595f94c47a9144dbe9c200a8057558b0c4f839</id>
<content type='text'>
</content>
</entry>
</feed>
