<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-06T17:39:36Z</updated>
<entry>
<title>Option to toggle syntax highlighting</title>
<updated>2016-04-06T17:39:36Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-03-30T18:32:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bb6cfc130b4e2d64508c9cf5883ad3c3e9f83d9f'/>
<id>urn:sha1:bb6cfc130b4e2d64508c9cf5883ad3c3e9f83d9f</id>
<content type='text'>
(cherry picked from commit d78e98e2a49bf952dd3e38e4a8359903d03bf42c)
</content>
</entry>
<entry>
<title>Fixed block indent inconsistency, fixes issue 3803</title>
<updated>2016-04-06T17:39:30Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-04-06T15:37:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b3891246e5349eae7700faa17348cfa3b9fd2c7f'/>
<id>urn:sha1:b3891246e5349eae7700faa17348cfa3b9fd2c7f</id>
<content type='text'>
(cherry picked from commit 93700676b5491ff41d0a14954e71327b99440f7e)
</content>
</entry>
<entry>
<title>Bind Z key (without modifiers) to toggle wireframe in 3D view</title>
<updated>2016-04-06T16:49:26Z</updated>
<author>
<name>Bojidar Marinov</name>
</author>
<published>2016-04-06T11:24:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dea6671d587b242288f957f814ff94b7eb6d3003'/>
<id>urn:sha1:dea6671d587b242288f957f814ff94b7eb6d3003</id>
<content type='text'>
Fixed #4124

(cherry picked from commit 8ee8802cbe753c9cb6472da9f906a71954ecae5e)
</content>
</entry>
<entry>
<title>Fixed text edit undo and redo operation interaction</title>
<updated>2016-04-06T16:48:31Z</updated>
<author>
<name>Paul Batty</name>
</author>
<published>2016-04-06T06:36:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7c6d2e7062e72ac9d187ace77f95e250091418af'/>
<id>urn:sha1:7c6d2e7062e72ac9d187ace77f95e250091418af</id>
<content type='text'>
(cherry picked from commit 646e0897829d7baf4b982c59d4bddade85199665)
</content>
</entry>
<entry>
<title>Fixes errors occurring when switching to a new scene with a spatial editor from a canvas editor.</title>
<updated>2016-04-06T16:48:25Z</updated>
<author>
<name>SaracenOne</name>
</author>
<published>2016-04-06T06:34:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eb927383f2ba6ced34343ee9fcd6173bba8a8147'/>
<id>urn:sha1:eb927383f2ba6ced34343ee9fcd6173bba8a8147</id>
<content type='text'>
(cherry picked from commit f303e3483d2a160a9841a3b50f21b86a62a7b4ec)
</content>
</entry>
<entry>
<title>Added rotation/panning support for trackpads in 3D mode #53</title>
<updated>2016-04-06T16:48:05Z</updated>
<author>
<name>sunnystormy</name>
</author>
<published>2016-04-06T06:15:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5c98674a8b011b338d5ff619e099d720f99c40d5'/>
<id>urn:sha1:5c98674a8b011b338d5ff619e099d720f99c40d5</id>
<content type='text'>
(cherry picked from commit 3ebde34d8fbcce5796b7bac6f26c9cf7881b55ad)
</content>
</entry>
<entry>
<title>Separate help pages from scripts by default</title>
<updated>2016-04-06T16:47:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-04T05:32:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=71da9a1a23cdbef46c15fdc32bff5fdf04faaf0d'/>
<id>urn:sha1:71da9a1a23cdbef46c15fdc32bff5fdf04faaf0d</id>
<content type='text'>
Fixes #4199
(cherry picked from commit 9c89d3e042fd7a6472ac2261afedaa235d2b4ebb)
</content>
</entry>
<entry>
<title>Change toggle comment behaviour. Fixes #4198</title>
<updated>2016-04-06T16:47:18Z</updated>
<author>
<name>Luiz Paulo de Vasconcellos</name>
</author>
<published>2016-04-04T05:31:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=44daccc86114bffdfc0ef6bfee287376113ac937'/>
<id>urn:sha1:44daccc86114bffdfc0ef6bfee287376113ac937</id>
<content type='text'>
(cherry picked from commit 1b6f14d81047b563283fb66022701f03d5bd9ca1)
</content>
</entry>
<entry>
<title>Fix building against 2.0 API</title>
<updated>2016-04-02T21:11:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T21:11:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f06f5747355027f63de3c34646cb956346f15cd2'/>
<id>urn:sha1:f06f5747355027f63de3c34646cb956346f15cd2</id>
<content type='text'>
812de22 used a method from the new plugin API in master,
so it failed building.
</content>
</entry>
<entry>
<title>Make hardcoded Mac version 2.0.x</title>
<updated>2016-04-02T20:22:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T20:22:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9fdc1279cc9659d9d3ef473eb169d051b4e376a9'/>
<id>urn:sha1:9fdc1279cc9659d9d3ef473eb169d051b4e376a9</id>
<content type='text'>
To avoid having to bump it up every time.
</content>
</entry>
</feed>
