<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools, branch 2.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools?h=2.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools?h=2.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-03-06T17:07:42Z</updated>
<entry>
<title>Fix Project Settings dialog add/delete global variable</title>
<updated>2016-03-06T17:07:42Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-03-06T14:22:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=226e0a7f4fc147849ec848279bc58b0d57a90447'/>
<id>urn:sha1:226e0a7f4fc147849ec848279bc58b0d57a90447</id>
<content type='text'>
(cherry picked from commit 48524384d6f29facb759517eb0cd7ddae7329cce)
</content>
</entry>
<entry>
<title>The help page now show the entire object hierarchy</title>
<updated>2016-03-06T08:48:26Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-03-05T15:28:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e69c9021b50aa38f306e4edc9cabb17ba1c1e667'/>
<id>urn:sha1:e69c9021b50aa38f306e4edc9cabb17ba1c1e667</id>
<content type='text'>
(cherry picked from commit fdd1209276433565af089fe4142a991b9e8d3b78)
</content>
</entry>
<entry>
<title>Removed "__editor_plugin_screen__" metadata creation</title>
<updated>2016-03-06T08:48:15Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-03-05T15:29:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1bdd5d24cb2d8d6c7cd16da2fe0ba833d064d539'/>
<id>urn:sha1:1bdd5d24cb2d8d6c7cd16da2fe0ba833d064d539</id>
<content type='text'>
(cherry picked from commit b79e83ad6ff438aed4761a281eec33ed2f2eee26)
</content>
</entry>
<entry>
<title>Added search box in Class List dialog (Script Editor)</title>
<updated>2016-03-06T08:48:06Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-03-05T10:51:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a1a1c0b9f64812ecafe8514330b16f825c14173c'/>
<id>urn:sha1:a1a1c0b9f64812ecafe8514330b16f825c14173c</id>
<content type='text'>
(cherry picked from commit cc6a6ef08cff08348c2038312d040f032d58ee50)
</content>
</entry>
<entry>
<title>Add editor settings for call hint placement</title>
<updated>2016-03-05T11:58:01Z</updated>
<author>
<name>Martin Chuckeles</name>
</author>
<published>2016-03-04T10:05:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=848c7378fd52166992797dd0d27b9c5a5ba14f22'/>
<id>urn:sha1:848c7378fd52166992797dd0d27b9c5a5ba14f22</id>
<content type='text'>
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset

(cherry picked from commit 47206b409d6802ac9ccbaedaa0daedc30b739e2f)
</content>
</entry>
<entry>
<title>deleted files added accidentally</title>
<updated>2016-02-29T08:03:31Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-28T23:39:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e0a66b6e56d83d01b4f0841abf8057b709811354'/>
<id>urn:sha1:e0a66b6e56d83d01b4f0841abf8057b709811354</id>
<content type='text'>
(cherry picked from commit 96b60c281fcaee977b1116dfa0ca8c3064fefa36)
</content>
</entry>
<entry>
<title>Remove grey capsule on official logo</title>
<updated>2016-02-29T08:01:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-28T15:49:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1af2e1101d3b7ded28a5904856916aa03ee13b61'/>
<id>urn:sha1:1af2e1101d3b7ded28a5904856916aa03ee13b61</id>
<content type='text'>
It had been added by a contributor without prior discussion
with the rest of the team, but the grey capsule did not look
so good. Closes #3848.

Also renamed godot_{icon,logo} to just {icon,logo}.

(cherry picked from commit eb5f9ed89be7be2ba147cb95ee74516ce4862d01)
</content>
</entry>
<entry>
<title>added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings</title>
<updated>2016-02-29T08:00:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-27T15:11:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f619b057514147b55bf35001a63645f23db847d3'/>
<id>urn:sha1:f619b057514147b55bf35001a63645f23db847d3</id>
<content type='text'>
(cherry picked from commit 30d0ca97664a7645ce8b2af7d169f0cee3248953)
</content>
</entry>
<entry>
<title>adds -pm and -project_manager command line options to start project manager</title>
<updated>2016-02-27T14:27:33Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-25T06:02:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=45a0bbe56e64ad14f18c037bf7130f3d383ec6d6'/>
<id>urn:sha1:45a0bbe56e64ad14f18c037bf7130f3d383ec6d6</id>
<content type='text'>
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
</content>
</entry>
<entry>
<title>Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810</title>
<updated>2016-02-27T14:27:25Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2016-02-24T21:07:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d86b12a3973a46a0b6890276e40f3ff464baa5a2'/>
<id>urn:sha1:d86b12a3973a46a0b6890276e40f3ff464baa5a2</id>
<content type='text'>
</content>
</entry>
</feed>
