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<title>godot.git/tools, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2016-02-22T09:13:27Z</updated>
<entry>
<title>keep previous rotation when using rotate tool. fixes #3788.</title>
<updated>2016-02-22T09:13:27Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-02-22T09:13:27Z</published>
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<entry>
<title>Change "erase" to "remove" in project manager. fixes #3796.</title>
<updated>2016-02-22T07:56:33Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-02-22T07:56:33Z</published>
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</content>
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<entry>
<title>Fix pixelated steam capsules</title>
<updated>2016-02-22T00:07:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-22T00:07:27Z</published>
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<entry>
<title>._sc_ file is now a ConfigFile for self contained mode</title>
<updated>2016-02-21T23:17:08Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-21T23:15:47Z</published>
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can contain a pre-loaded list of projects to be added to editor_settings.xml
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<entry>
<title>-fixed a crash when closing scene with animationplayer open</title>
<updated>2016-02-21T14:52:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-21T14:52:11Z</published>
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<content type='text'>
-removed item checked print, closes #3564
</content>
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<entry>
<title>Add a script to sort demos alphabetically</title>
<updated>2016-02-21T11:16:36Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-21T11:16:11Z</published>
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By changing their timestamp, which Godot current relies on.
</content>
</entry>
<entry>
<title>-Change link to new documentation</title>
<updated>2016-02-20T13:02:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-20T13:01:34Z</published>
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<content type='text'>
-fixed bug in tilemap collision debug
</content>
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<entry>
<title>Added a setting in editor defining scene tabs close button policy. Fixes #3777</title>
<updated>2016-02-20T01:45:04Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2016-02-20T01:41:29Z</published>
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<content type='text'>
global/always_show_close_button_in_scene_tabs
Default = OFF --&gt; Close button only on active tab
ON --&gt; Close button on all tabs
</content>
</entry>
<entry>
<title>Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory</title>
<updated>2016-02-19T07:43:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-19T07:41:08Z</published>
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<id>urn:sha1:c0e7155591184dffe2d292a0b17d19cb852ae6b2</id>
<content type='text'>
</content>
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<entry>
<title>Keep 'Play custom scene' button unpressed when not running</title>
<updated>2016-02-18T12:16:31Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-02-18T12:16:31Z</published>
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