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<title>godot.git/tools/editor, branch 2.0.4.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0.4.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0.4.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-10T08:30:17Z</updated>
<entry>
<title>Finally fixes the infamous bug #4444, hoping to never see you again.</title>
<updated>2016-07-10T08:30:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-09T15:12:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9cc9b45948432e9b74c4152bf90b7843dc6b26e0'/>
<id>urn:sha1:9cc9b45948432e9b74c4152bf90b7843dc6b26e0</id>
<content type='text'>
Closes #4444.

(cherry picked from commit b0f0ae072367b061e4ff59b17b920f2d67b41e3a)
</content>
</entry>
<entry>
<title>Fix help search dialog titles</title>
<updated>2016-07-10T08:30:17Z</updated>
<author>
<name>eska</name>
</author>
<published>2016-07-09T14:12:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=828fa9af113ac3831faedd5b6825f34d678865c9'/>
<id>urn:sha1:828fa9af113ac3831faedd5b6825f34d678865c9</id>
<content type='text'>
(cherry picked from commit af395cea42913f8f9d12912d7eee9011dd557ec7)
</content>
</entry>
<entry>
<title>Revert "update EditorDirDialog on external change, closes #4629"</title>
<updated>2016-07-10T08:30:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-10T08:15:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5184b215a9aff0e4eb52d75e6fa5c5d9a2086859'/>
<id>urn:sha1:5184b215a9aff0e4eb52d75e6fa5c5d9a2086859</id>
<content type='text'>
This reverts commit 257d3706777bed2f07003f53435144f48707d020.
Fixes #5620.
</content>
</entry>
<entry>
<title>remove warnings if a script is missing and can't be opened</title>
<updated>2016-07-08T17:28:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-08T00:27:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3963f89ebdb034a7f81eea19f88570324f8e852d'/>
<id>urn:sha1:3963f89ebdb034a7f81eea19f88570324f8e852d</id>
<content type='text'>
(cherry picked from commit d8c31e0e7480906ccf230892b090e3c3cbe1b271)
</content>
</entry>
<entry>
<title>Fixed bug in instance state ordering, closes #3904</title>
<updated>2016-07-08T16:39:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-28T12:47:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a2103bac7caf0f60495ccce8e499cccdd2cfbb94'/>
<id>urn:sha1:a2103bac7caf0f60495ccce8e499cccdd2cfbb94</id>
<content type='text'>
(cherry picked from commit 8e1c0f287db96f73c8715ac1fa387b430f3758ca)
</content>
</entry>
<entry>
<title>Avoid recursion in filesystem scanning, closes #3838</title>
<updated>2016-07-08T16:39:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-28T11:26:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a2d2eb9a63d44758b9b5bb83a662f23e4af37ab5'/>
<id>urn:sha1:a2d2eb9a63d44758b9b5bb83a662f23e4af37ab5</id>
<content type='text'>
(cherry picked from commit 41a26528e4dc1e9204cbac20e3339ad89a2ed0ce)
</content>
</entry>
<entry>
<title>Properly complain when a scene file has not be selected, closes #3811</title>
<updated>2016-07-08T16:36:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-27T13:59:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=302abb14491a2253a78b42cb93ffc2d5132b081d'/>
<id>urn:sha1:302abb14491a2253a78b42cb93ffc2d5132b081d</id>
<content type='text'>
(cherry picked from commit d41b7a66e9e01b55310d68e216139d6b6cc712f1)
</content>
</entry>
<entry>
<title>Ability to rotate controls using tool, closes #3800</title>
<updated>2016-07-08T16:34:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-27T13:47:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5fd6a3b69168f5cbfc02d4e9ee2d98ee4b248c9'/>
<id>urn:sha1:c5fd6a3b69168f5cbfc02d4e9ee2d98ee4b248c9</id>
<content type='text'>
(cherry picked from commit e2d208f1226f802b941d099c2f16223e7446cb07)
</content>
</entry>
<entry>
<title>remove the warning of instances in use at exit</title>
<updated>2016-07-08T16:23:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-26T19:34:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ea7da3bf083da0c68214e090a07e50735efa12ed'/>
<id>urn:sha1:ea7da3bf083da0c68214e090a07e50735efa12ed</id>
<content type='text'>
(cherry picked from commit 8baa85d6b4428b3fcbcd7ef160e608471ea7606b)
</content>
</entry>
<entry>
<title>Fix error reporting when a scene is not imported properly, closes #3968</title>
<updated>2016-07-08T16:20:55Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-26T18:37:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9592dd3e3b40bd3e5ad831e68870238cb4aa81e1'/>
<id>urn:sha1:9592dd3e3b40bd3e5ad831e68870238cb4aa81e1</id>
<content type='text'>
(cherry picked from commit 33f1204dc4e919660bd923f366897349a9f9fdbb)
</content>
</entry>
</feed>
