<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools/editor, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-13T06:06:31Z</updated>
<entry>
<title>Revert "-make sure single select after multi select works better"</title>
<updated>2016-05-13T06:06:31Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-13T06:06:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ed2084b420ef39d1ed2330047def39224b8a3ce'/>
<id>urn:sha1:9ed2084b420ef39d1ed2330047def39224b8a3ce</id>
<content type='text'>
This reverts commit f909634832a72cfc669fd1b6281c8a960ea3d40f.
It caused various regressions (#4556 and #4607).
</content>
</entry>
<entry>
<title>Added caret blink in text editor</title>
<updated>2016-05-12T07:04:03Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-09T18:21:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd51dea8f6a281038e5d7f0fdd084d70a09ad384'/>
<id>urn:sha1:bd51dea8f6a281038e5d7f0fdd084d70a09ad384</id>
<content type='text'>
(cherry picked from commit e03e7deb1bbc25d1d7e3506058e090a14eabde97)
</content>
</entry>
<entry>
<title>Fixed animation player auto-queue duplication and undo/redo</title>
<updated>2016-05-12T06:58:39Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-07T16:27:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5d98718c28cfec6e7174f640c191fb114c2fa065'/>
<id>urn:sha1:5d98718c28cfec6e7174f640c191fb114c2fa065</id>
<content type='text'>
(cherry picked from commit 488495852bcee4e92038657abd166b83f78f2a2a)
</content>
</entry>
<entry>
<title>-make sure single select after multi select works better</title>
<updated>2016-05-06T09:14:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-04T20:41:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23c659fc4799a880997e1a0e8f5a75efea9613c4'/>
<id>urn:sha1:23c659fc4799a880997e1a0e8f5a75efea9613c4</id>
<content type='text'>
-fixed some warnings for OSX

(cherry picked from commit f909634832a72cfc669fd1b6281c8a960ea3d40f)
</content>
</entry>
<entry>
<title>Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxes</title>
<updated>2016-05-06T09:12:38Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2016-05-03T21:20:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a4999451b36cb07250463beca3ebdc81b7f6018'/>
<id>urn:sha1:4a4999451b36cb07250463beca3ebdc81b7f6018</id>
<content type='text'>
(cherry picked from commit 723c0d730c0bb3df888934dd94ed1e45f24b7acd)
</content>
</entry>
<entry>
<title>Fix checking unsaved changes only in current scene</title>
<updated>2016-05-06T09:07:46Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-05-02T11:40:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=97e30f4cd70b7d89e56e8dbe84e936d2ffabb667'/>
<id>urn:sha1:97e30f4cd70b7d89e56e8dbe84e936d2ffabb667</id>
<content type='text'>
(cherry picked from commit 107e62be7045ae69415f8069a6f49ec912ec3799)
</content>
</entry>
<entry>
<title>Debugger: Fix breaked signal binding (#4508)</title>
<updated>2016-05-06T09:07:17Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-01T21:06:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=40681d90e57b41ab10142145e216fb6a71d227fb'/>
<id>urn:sha1:40681d90e57b41ab10142145e216fb6a71d227fb</id>
<content type='text'>
Closes #4270.
(cherry picked from commit 8ceab5ddaf141434cda982a04bdf4a8f4b0b5155)
</content>
</entry>
<entry>
<title>FileDialog: reset mkdir label after use (#4500)</title>
<updated>2016-05-01T10:28:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-01T09:38:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d49fff6246569fdfccd8e443f08abdb79ea93156'/>
<id>urn:sha1:d49fff6246569fdfccd8e443f08abdb79ea93156</id>
<content type='text'>
Closes #1686.
(cherry picked from commit ab7886ffc41326db9c1b578ff008e90a42cad446)
</content>
</entry>
<entry>
<title>AnimationPlayer: Prevent resetting timeline when pinned (#4497)</title>
<updated>2016-05-01T10:28:07Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-01T09:37:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a86cfc258e624e35459bf4e2880d9588a547f7ad'/>
<id>urn:sha1:a86cfc258e624e35459bf4e2880d9588a547f7ad</id>
<content type='text'>
Fixes #1019
(cherry picked from commit 0b4f27718420c0b27218ecb79616b4f11f59773d)
</content>
</entry>
<entry>
<title>Project manager: unescape project names (#4494)</title>
<updated>2016-05-01T10:27:54Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-01T09:37:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b49d78a3f9d175b0a2cc9088bf5c2f748a70cee'/>
<id>urn:sha1:0b49d78a3f9d175b0a2cc9088bf5c2f748a70cee</id>
<content type='text'>
Fixes #3609
(cherry picked from commit 78adbf4790a080fc02778a1a67d06dfcdf28290c)
</content>
</entry>
</feed>
