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<title>godot.git/tools/editor, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-22T09:13:27Z</updated>
<entry>
<title>keep previous rotation when using rotate tool. fixes #3788.</title>
<updated>2016-02-22T09:13:27Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-02-22T09:13:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=87243508e9c2a3ac3b5af7ff7b300a38f62dca1e'/>
<id>urn:sha1:87243508e9c2a3ac3b5af7ff7b300a38f62dca1e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change "erase" to "remove" in project manager. fixes #3796.</title>
<updated>2016-02-22T07:56:33Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-02-22T07:56:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6adad5e611f4bedf974cabc98b1bbfbfda2dca8b'/>
<id>urn:sha1:6adad5e611f4bedf974cabc98b1bbfbfda2dca8b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>._sc_ file is now a ConfigFile for self contained mode</title>
<updated>2016-02-21T23:17:08Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-21T23:15:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9c939d389e3172fefbbb00fc583d85ce630af9ca'/>
<id>urn:sha1:9c939d389e3172fefbbb00fc583d85ce630af9ca</id>
<content type='text'>
can contain a pre-loaded list of projects to be added to editor_settings.xml
</content>
</entry>
<entry>
<title>-fixed a crash when closing scene with animationplayer open</title>
<updated>2016-02-21T14:52:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-21T14:52:11Z</published>
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<id>urn:sha1:499308e48265bea0cf92570c3e3b36dadf7c71d2</id>
<content type='text'>
-removed item checked print, closes #3564
</content>
</entry>
<entry>
<title>-Change link to new documentation</title>
<updated>2016-02-20T13:02:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-20T13:01:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=70cdfa681a0196f5dcb4ec1bb524ae1643ce23cb'/>
<id>urn:sha1:70cdfa681a0196f5dcb4ec1bb524ae1643ce23cb</id>
<content type='text'>
-fixed bug in tilemap collision debug
</content>
</entry>
<entry>
<title>Added a setting in editor defining scene tabs close button policy. Fixes #3777</title>
<updated>2016-02-20T01:45:04Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2016-02-20T01:41:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7191de46708126b56fe0db48b9cd1a6fae303889'/>
<id>urn:sha1:7191de46708126b56fe0db48b9cd1a6fae303889</id>
<content type='text'>
global/always_show_close_button_in_scene_tabs
Default = OFF --&gt; Close button only on active tab
ON --&gt; Close button on all tabs
</content>
</entry>
<entry>
<title>Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory</title>
<updated>2016-02-19T07:43:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-19T07:41:08Z</published>
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<id>urn:sha1:c0e7155591184dffe2d292a0b17d19cb852ae6b2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Keep 'Play custom scene' button unpressed when not running</title>
<updated>2016-02-18T12:16:31Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-02-18T12:16:31Z</published>
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<id>urn:sha1:9c1bde4e4b3676cd9dde366d13d4de3b094674cd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3749 from akien-mga/pr-codeblock</title>
<updated>2016-02-17T22:04:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-17T22:04:42Z</published>
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<id>urn:sha1:77fd9b1c57107ec15193eed96b9a9b10dcc8418f</id>
<content type='text'>
Implement support for [codeblock] tag in help</content>
</entry>
<entry>
<title>Remove unimplemented SceneAnimationImport plugin from menu</title>
<updated>2016-02-17T21:26:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-17T21:17:34Z</published>
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<id>urn:sha1:01cf698de7a6aa85459ea3dc8ebabec8135712f5</id>
<content type='text'>
The code structure is still available if someone wanted to implement it.
Issue #3667 will be kept as a reminder for the added todo.
</content>
</entry>
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