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<title>godot.git/tools/editor, branch 1.0-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor?h=1.0-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor?h=1.0-rc2'/>
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<updated>2014-12-08T09:35:06Z</updated>
<entry>
<title>remove old unused pref, added new confirm insert track</title>
<updated>2014-12-08T09:35:06Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2014-12-08T09:35:06Z</published>
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</content>
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<entry>
<title>apply patch #882 from dcubix</title>
<updated>2014-12-07T06:07:00Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2014-12-07T06:07:00Z</published>
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<entry>
<title>Batch of Bugfixes</title>
<updated>2014-12-07T05:04:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-07T05:04:20Z</published>
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-=-=-=-=-=-=-=-=-

-Fixed Export UV XForm (should work now). #923
-Fixed enforcement of limits in property editor. #919
-Fixed long-standing bug of export editings in script inheritance. #914, #859, #756
-Fixed horrible error reporting in shader language. #912
-Added kinematic collision with plane (please test well). #911
-Fixed double animation track insert when using 2D rigs. #904
-VKey updates offset parameter in sprite edition. #901
-Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down)
-Avoid connection editor from overriding selected text. #897
-Fixed timer autostart. #876
-Fixed collision layers in 3D physics. #872
-Improved operators in shader #857
-Fixed ambient lighting bug #834
-Avoid editor from processing gamepad input #813
-Added not keyword #752

Please test!
</content>
</entry>
<entry>
<title>-fixes to vmethod for button</title>
<updated>2014-12-02T20:26:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-02T20:26:56Z</published>
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<id>urn:sha1:8ad12525a90d90d77dc08b3d6decae33be5675c4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Ability to ask for documents/pictures/etc system dirs.</title>
<updated>2014-12-02T17:02:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-02T17:02:41Z</published>
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<id>urn:sha1:e361e8539c889d3ca66e77ebb5d0ceb61d17f49d</id>
<content type='text'>
-Fixes to animationplayer
-fixes to collada importer
</content>
</entry>
<entry>
<title>Merge pull request #879 from DCubix/master</title>
<updated>2014-11-13T03:52:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-13T03:52:17Z</published>
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<id>urn:sha1:3daab56f170e7ff5d5a2057b5b47abd6d484eec9</id>
<content type='text'>
GDScript Editor Goodies</content>
</entry>
<entry>
<title>Editor goodies update</title>
<updated>2014-11-12T14:39:21Z</updated>
<author>
<name>Diego Lopes</name>
</author>
<published>2014-11-12T14:39:21Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>3D Import Import &amp; UDP</title>
<updated>2014-11-12T14:23:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-12T14:23:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6dd8768811cfca5bb831619d93cf870e5d20667f'/>
<id>urn:sha1:6dd8768811cfca5bb831619d93cf870e5d20667f</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-

-Animation Import filter support
-Animation Clip import support
-Animation Optimizer Fixes, Improvements and Visibile Options
-Extremely Experimental UDP support.
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
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<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/okamstudio/godot</title>
<updated>2014-11-02T14:38:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-02T14:38:16Z</published>
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