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<title>godot.git/tools/editor/scenes_dock.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/scenes_dock.cpp?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/scenes_dock.cpp?h=2.0.2-stable'/>
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<updated>2016-04-02T20:03:48Z</updated>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>forgot initialization of path in filesystem dock, fixes #3295</title>
<updated>2016-01-10T17:38:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-10T17:38:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b472764e47dfcf2484ffcdcfbe4a7c9c037de23'/>
<id>urn:sha1:0b472764e47dfcf2484ffcdcfbe4a7c9c037de23</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add editor setting for display mode on file dialog and filesystem dock</title>
<updated>2015-12-15T17:36:04Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-12-15T16:39:13Z</published>
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<id>urn:sha1:d9f4d3952d0b26e01e983e1242788b179f1d7bcf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-small fix to avoid warnings</title>
<updated>2015-11-19T23:24:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T22:59:33Z</published>
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<id>urn:sha1:f858adf150ba693677a66ac4b7d9289850f6f5f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed bug with adding an instance from the FIleSystem dialog.</title>
<updated>2015-09-08T01:55:47Z</updated>
<author>
<name>Peace Sells</name>
</author>
<published>2015-09-08T01:55:47Z</published>
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<id>urn:sha1:fca36207e34e908a580a7f7277f7519f39d3fbda</id>
<content type='text'>
</content>
</entry>
<entry>
<title>**WARNING BEFORE PULLING**</title>
<updated>2015-08-23T23:15:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-23T23:15:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=07e97414250827c3b930befa123a4bbd48d24861'/>
<id>urn:sha1:07e97414250827c3b930befa123a4bbd48d24861</id>
<content type='text'>
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem &amp; tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
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<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>Fixes</title>
<updated>2014-10-14T22:44:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-10-14T22:44:41Z</published>
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<id>urn:sha1:cd218b8c09482f9f9f2d15285d55ad955673697f</id>
<content type='text'>
-=-=-

-Fixed normalmap depth parameter
-Fixes to DirAccess on Windows
-Double click on resource dock will open them
-Fixes to doc generator (should make github wiki on class list more up to date)
</content>
</entry>
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