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<title>godot.git/tools/editor/scene_tree_editor.h, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_editor.h?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_editor.h?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-31T06:55:03Z</updated>
<entry>
<title>Ability to drag script files from Filesystem dock to SceneTree dock.</title>
<updated>2016-10-31T06:55:03Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-10-27T14:32:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5033fc92f4464d502d071796a3a1193777509068'/>
<id>urn:sha1:5033fc92f4464d502d071796a3a1193777509068</id>
<content type='text'>
Allows to attach scripts by dragging them onto the target Node.

(cherry picked from commit a3944e66dac9eda11b80fe0598db0ef7c207155c)
</content>
</entry>
<entry>
<title>Adds the ability to draw parent-children relationship lines in scene tree editor</title>
<updated>2016-06-15T17:10:19Z</updated>
<author>
<name>UgisBrekis</name>
</author>
<published>2016-06-15T17:10:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d97e46ffb6e2e449f958296480d52ab5bd779d0d'/>
<id>urn:sha1:d97e46ffb6e2e449f958296480d52ab5bd779d0d</id>
<content type='text'>
Can be turned on/off in editor settings + line color change available as
well
</content>
</entry>
<entry>
<title>Ability to discard instancing from menu, closes #4903</title>
<updated>2016-06-12T02:00:06Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T02:00:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1785f6939f2db8e02776559c8a2b5c5d391ad909'/>
<id>urn:sha1:1785f6939f2db8e02776559c8a2b5c5d391ad909</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Created a NodeDock with signals and groups</title>
<updated>2016-06-04T16:19:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-04T16:17:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3ae61f22921520e473a9e95783f0fcc03a5c6a54'/>
<id>urn:sha1:3ae61f22921520e473a9e95783f0fcc03a5c6a54</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added configuration warning system for nodes</title>
<updated>2016-05-17T21:28:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-17T21:27:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c195c0df6b36debc870216dd42e49fbda70fa861'/>
<id>urn:sha1:c195c0df6b36debc870216dd42e49fbda70fa861</id>
<content type='text'>
-Added a new "add" and "instance" buttons for scene tree
-Added a vformat() function to ease translation work
</content>
</entry>
<entry>
<title>Contextualized Scene Tree menu</title>
<updated>2016-05-16T15:23:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-16T15:23:40Z</published>
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<id>urn:sha1:f9d615ee87ac27fa5fa26f91738b5267ecc7b40e</id>
<content type='text'>
-Added context menu to Scene Tree Dock
-Removed Buttons
-Added a filter to search for nods more easily in the dock
</content>
</entry>
<entry>
<title>Experimental Right Mouse Button menu for SceneTree</title>
<updated>2016-05-16T02:41:48Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-16T02:41:48Z</published>
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<id>urn:sha1:a2c4c1708501e1eb223e34375c506c14d8fb4631</id>
<content type='text'>
Will eventually replace the buttons of that dock, so please test it!
</content>
</entry>
<entry>
<title>-begun implementing drag &amp; drop editor wide</title>
<updated>2016-05-11T14:59:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-11T14:46:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7318f69653ca090575d1243256fcafe8d9ca25f'/>
<id>urn:sha1:d7318f69653ca090575d1243256fcafe8d9ca25f</id>
<content type='text'>
-filesystem dock dnd support
-property list dnd support
-scene tree dnd support
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
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