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<title>godot.git/tools/editor/scene_tree_dock.cpp, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_dock.cpp?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_dock.cpp?h=2.1.1-stable'/>
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<updated>2016-11-15T07:29:56Z</updated>
<entry>
<title>Prevent to make UndoRedo for duplicate if no selected node</title>
<updated>2016-11-15T07:29:56Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-11-04T15:52:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=64f38490df09f329c290cc3422a0f52eed50de04'/>
<id>urn:sha1:64f38490df09f329c290cc3422a0f52eed50de04</id>
<content type='text'>
(cherry picked from commit d82928eb494d3d0856eac85e82b9cd835a368f96)
</content>
</entry>
<entry>
<title>Fix scene tree drag &amp; drop places node as child (#6912)</title>
<updated>2016-11-15T07:28:52Z</updated>
<author>
<name>Keetz</name>
</author>
<published>2016-11-02T15:23:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=86c6aabf27f42c653d7af65a59a15c9cfcd90a7e'/>
<id>urn:sha1:86c6aabf27f42c653d7af65a59a15c9cfcd90a7e</id>
<content type='text'>
(cherry picked from commit 2afcbc4b1f4bc0aee4df3fa1747fa3f73b160676)
</content>
</entry>
<entry>
<title>Ability to drag script files from Filesystem dock to SceneTree dock.</title>
<updated>2016-10-31T06:55:03Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2016-10-27T14:32:41Z</published>
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<id>urn:sha1:5033fc92f4464d502d071796a3a1193777509068</id>
<content type='text'>
Allows to attach scripts by dragging them onto the target Node.

(cherry picked from commit a3944e66dac9eda11b80fe0598db0ef7c207155c)
</content>
</entry>
<entry>
<title>Replace a node with saved branch scene instance</title>
<updated>2016-10-17T18:47:49Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-10-11T14:54:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=81bc2716195bcb9ea4e505b73dd0b34288bc55fc'/>
<id>urn:sha1:81bc2716195bcb9ea4e505b73dd0b34288bc55fc</id>
<content type='text'>
(cherry picked from commit cc33c528eba7de158f5610fa884145fffc8df1c6)
</content>
</entry>
<entry>
<title>Fix reparent undo not renaming back</title>
<updated>2016-10-09T15:40:49Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-10-08T18:37:05Z</published>
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<id>urn:sha1:22680a30f1a0e883e3b8b40b524c230173d008c4</id>
<content type='text'>
(cherry picked from commit 88a32c11f1d35c57a7af4b8f6733595b95ab4e4b)
</content>
</entry>
<entry>
<title>Added Scene tree dock shortcuts</title>
<updated>2016-08-01T16:02:40Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-12T15:47:29Z</published>
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<id>urn:sha1:d7910f44d89e941772e1f54ffdc17d162795ba4a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #5821 from TheHX/issue-5795</title>
<updated>2016-07-23T20:53:41Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-23T20:53:41Z</published>
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<id>urn:sha1:990a23e48ea6dee7d311d450f1032c4e3526b0ac</id>
<content type='text'>
Improved FileSystem dock "Instance" option</content>
</entry>
<entry>
<title>Removed support for saving paths as relative, closes #5728</title>
<updated>2016-07-22T13:39:46Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-22T13:39:46Z</published>
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<id>urn:sha1:3aeafcae04722dd6d6ff52632dec9f31239875e4</id>
<content type='text'>
Editor now has good refactoring tools, so this function is mostly obsolete
</content>
</entry>
<entry>
<title>"FileSystem" dock now instance all selected scenes in one action</title>
<updated>2016-07-21T14:10:44Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-07-20T17:09:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=53beeb774b36b7af391e61fffeceb9f7ed3e299e'/>
<id>urn:sha1:53beeb774b36b7af391e61fffeceb9f7ed3e299e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash when dropping scene as a sibling of the root node</title>
<updated>2016-07-18T18:00:14Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-07-18T18:00:14Z</published>
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<id>urn:sha1:2a97d79a64a9a1e96858221e62762b1b84d171eb</id>
<content type='text'>
</content>
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