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<title>godot.git/tools/editor/scene_tree_dock.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_dock.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/scene_tree_dock.cpp?h=2.0-stable'/>
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<updated>2016-01-17T23:03:57Z</updated>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
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<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock</title>
<updated>2016-01-15T13:34:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-15T13:34:39Z</published>
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<id>urn:sha1:d64a9526cd17f2d506cf9e6fb9c68a8636c7da07</id>
<content type='text'>
Moved subscene creation from scene menu to an icon on the scene dock</content>
</entry>
<entry>
<title>small hack to make collisionobjects work with replace, fixes #2992</title>
<updated>2016-01-12T08:54:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-12T08:53:59Z</published>
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<id>urn:sha1:eab1e5b5967ccebf00ce1d456eb1fd6ee28ec96d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-New reparent option "keep global transform" on reparent dialog. It is enabled by default. Closes #2284</title>
<updated>2016-01-02T14:57:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T14:57:47Z</published>
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<id>urn:sha1:84f96eb523fd13329b2c7bfac952f955aed6ca62</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove padding in bottom HBoxContainer of scene tree dock</title>
<updated>2015-12-19T09:41:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-19T09:41:45Z</published>
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<id>urn:sha1:bf5453e42953afd6f70f1ba34ecb9203c5d53d69</id>
<content type='text'>
This way the new "Create new scene from node(s)" button does not make the bar overflow
</content>
</entry>
<entry>
<title>Moved subscene creation from scene menu to an icon on the scene dock</title>
<updated>2015-11-27T20:42:48Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-11-27T20:42:48Z</published>
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<id>urn:sha1:20efb4810109823bd1fbbbde6400c41b938f957d</id>
<content type='text'>
Based on @Fiona's PR #2220.
The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes.
</content>
</entry>
<entry>
<title>Import Sub-Scene as root's child if no node is selected</title>
<updated>2015-11-23T19:22:42Z</updated>
<author>
<name>neikeq</name>
</author>
<published>2015-11-23T19:06:37Z</published>
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<id>urn:sha1:62b9659c4164cdc9b80aa7f1ce83065efde1c025</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #2445 from TheHX/issue_2113</title>
<updated>2015-11-19T03:22:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-19T03:22:53Z</published>
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<id>urn:sha1:fe449a6235b1939f97f61aa2c1f2cddc56af5f9f</id>
<content type='text'>
Possible fix for crash on replacing Path2D node (#2113)</content>
</entry>
<entry>
<title>-fixes to ring buffer (fixes network error)</title>
<updated>2015-10-21T19:52:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-21T19:52:43Z</published>
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<id>urn:sha1:35959f9c5a314effc9a442931baccec2408b8ece</id>
<content type='text'>
-fixes to invalid disabling of commands on scene tree dock
</content>
</entry>
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