<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools/editor/resources_dock.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>work in progress, resource previews</title>
<updated>2015-05-31T05:00:18Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-31T04:59:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d5348eebdc7228f7836582cd9bd4ed4f5fd59348'/>
<id>urn:sha1:d5348eebdc7228f7836582cd9bd4ed4f5fd59348</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changed popup_centered by popup_centered_minsize in editor dialogs</title>
<updated>2015-04-08T17:02:13Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-04-08T17:02:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=59692d9012a320014366d3dcecac645a64a4d5f2'/>
<id>urn:sha1:59692d9012a320014366d3dcecac645a64a4d5f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>Fix File-&gt;Save As in Script panel</title>
<updated>2014-09-22T23:12:44Z</updated>
<author>
<name>Marqin</name>
</author>
<published>2014-09-22T23:12:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=251a7a067b8fdb63c81c827b021c3808379d2f92'/>
<id>urn:sha1:251a7a067b8fdb63c81c827b021c3808379d2f92</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #542 from marynate/PR-fix-resource-name-update</title>
<updated>2014-06-29T22:07:33Z</updated>
<author>
<name>reduz</name>
</author>
<published>2014-06-29T22:07:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ae5b064427374eeef64ad9369307c5800ef25bf0'/>
<id>urn:sha1:ae5b064427374eeef64ad9369307c5800ef25bf0</id>
<content type='text'>
Fixed resource name not updated when saved in resurce dock</content>
</entry>
<entry>
<title>Misc Fixes</title>
<updated>2014-06-28T02:21:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-06-28T02:21:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2af2a84a03fd707cfa4c682aff34d722343d8985'/>
<id>urn:sha1:2af2a84a03fd707cfa4c682aff34d722343d8985</id>
<content type='text'>
==========

-NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk)
-WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store
-Feaures in the new tutorials are all present in the sourcecode
-This (hopefully) should get rid of the animation list order getting corrupted
-Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing?
-In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource
-Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
</content>
</entry>
<entry>
<title>Fixed resource name not updated when saved in resurce dock</title>
<updated>2014-06-22T17:54:21Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-06-22T17:52:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ee131f9f058e789e71fd8859e210ff3d64d45d30'/>
<id>urn:sha1:ee131f9f058e789e71fd8859e210ff3d64d45d30</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fix bug in cache for atlas import/export</title>
<updated>2014-03-14T01:57:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-03-14T01:57:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=31ce3c5fd0300aac1e86bced1efc5f9ec94bdb6b'/>
<id>urn:sha1:31ce3c5fd0300aac1e86bced1efc5f9ec94bdb6b</id>
<content type='text'>
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
</content>
</entry>
</feed>
