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<title>godot.git/tools/editor/plugins, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins?h=2.0-stable'/>
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<updated>2016-02-22T09:13:27Z</updated>
<entry>
<title>keep previous rotation when using rotate tool. fixes #3788.</title>
<updated>2016-02-22T09:13:27Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-02-22T09:13:27Z</published>
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<content type='text'>
</content>
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<entry>
<title>-fixed a crash when closing scene with animationplayer open</title>
<updated>2016-02-21T14:52:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-21T14:52:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=499308e48265bea0cf92570c3e3b36dadf7c71d2'/>
<id>urn:sha1:499308e48265bea0cf92570c3e3b36dadf7c71d2</id>
<content type='text'>
-removed item checked print, closes #3564
</content>
</entry>
<entry>
<title>-Change link to new documentation</title>
<updated>2016-02-20T13:02:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-20T13:01:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=70cdfa681a0196f5dcb4ec1bb524ae1643ce23cb'/>
<id>urn:sha1:70cdfa681a0196f5dcb4ec1bb524ae1643ce23cb</id>
<content type='text'>
-fixed bug in tilemap collision debug
</content>
</entry>
<entry>
<title>Merge pull request #3689 from nunodonato/numpademulation</title>
<updated>2016-02-16T06:50:51Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-16T06:50:51Z</published>
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<id>urn:sha1:7496fd4788a2aced44188f3c113eb15994fda4c0</id>
<content type='text'>
* Added numpad emulation in the 3d viewport (fixes #3612)</content>
</entry>
<entry>
<title>Merge pull request #3641 from JoshuaGrams/master</title>
<updated>2016-02-16T06:41:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-16T06:41:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=080dfa14a055fa4bc6d539f048f1ead5c7c4e56a'/>
<id>urn:sha1:080dfa14a055fa4bc6d539f048f1ead5c7c4e56a</id>
<content type='text'>
AnimationPlayer frame SpinBox snaps to steps.</content>
</entry>
<entry>
<title>* Added numpad emulation (fixes #3612)</title>
<updated>2016-02-12T11:51:25Z</updated>
<author>
<name>Nuno</name>
</author>
<published>2016-02-07T18:48:13Z</published>
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<content type='text'>
</content>
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<entry>
<title>Fixed a couple of tooltips on the editor</title>
<updated>2016-02-10T20:56:24Z</updated>
<author>
<name>Tegu</name>
</author>
<published>2016-02-10T20:52:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8714e3b2e2986e7be62b33a81b88b3e0e94d78de'/>
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</content>
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<entry>
<title>AnimationPlayer frame SpinBox snaps to steps.</title>
<updated>2016-02-09T20:02:57Z</updated>
<author>
<name>Josh Grams</name>
</author>
<published>2016-02-09T20:02:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5317ca4c622888c785da982b257ef5397ba7bb12'/>
<id>urn:sha1:5317ca4c622888c785da982b257ef5397ba7bb12</id>
<content type='text'>
</content>
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<entry>
<title>Insert new key helper is back to 2D editor, missed it?</title>
<updated>2016-02-09T19:09:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-09T19:09:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f51c26c0252c65bec7a14ebf4f10efc07e8a936a'/>
<id>urn:sha1:f51c26c0252c65bec7a14ebf4f10efc07e8a936a</id>
<content type='text'>
</content>
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<entry>
<title>-Property apply limits to V/H Splits in main editor window. Fixes #3567</title>
<updated>2016-02-08T16:01:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-08T16:01:54Z</published>
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</content>
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