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<title>godot.git/tools/editor/plugins, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins?h=1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins?h=1.1-stable'/>
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<updated>2015-05-17T18:38:24Z</updated>
<entry>
<title>reinstante focus into textedit after menu used in code editor</title>
<updated>2015-05-17T18:38:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-17T18:38:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2696ecb769a5469bd6fabe2efe9a5914d8cd8a6f'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>-compatibility option for physicsbody layers, fixes #1842</title>
<updated>2015-05-10T18:58:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-10T18:58:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=421b4fec3e6d50b764227a7f0b76c93c0be0ff46'/>
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</content>
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<entry>
<title>optional formal changes</title>
<updated>2015-05-05T23:22:31Z</updated>
<author>
<name>ehriche</name>
</author>
<published>2015-05-05T22:56:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=897a1aade5332753d9fda950d80495798cdc85b4'/>
<id>urn:sha1:897a1aade5332753d9fda950d80495798cdc85b4</id>
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</content>
</entry>
<entry>
<title>fixed SpatialEditor::_init_indications. loopcounter "i" used ambiguous</title>
<updated>2015-05-05T22:49:00Z</updated>
<author>
<name>ehriche</name>
</author>
<published>2015-05-05T22:49:00Z</published>
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<id>urn:sha1:dcc93a33fdc8c1362545107a604e67e60a061489</id>
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</content>
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<entry>
<title>fix crash in editor when using alt+arrows to indent, thanks adolson and romulox_x</title>
<updated>2015-05-05T03:17:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T03:17:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74b0e0c296ac438df2f0826482310e788d0ba898'/>
<id>urn:sha1:74b0e0c296ac438df2f0826482310e788d0ba898</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Proper support for code editor autosaving (disabled by default)</title>
<updated>2015-05-05T02:32:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T02:32:40Z</published>
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</content>
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<entry>
<title>changed some shortcuts in text editor, maybe fixes #1732</title>
<updated>2015-04-24T19:25:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-24T19:25:27Z</published>
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<id>urn:sha1:807a811fadc9031d7533bf198322af2a0684f2cb</id>
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</content>
</entry>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
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<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>Merge pull request #1662 from TheHX/fix_plugins</title>
<updated>2015-04-18T17:45:29Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:45:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bedb4f1ab2bb9a41ea046b258f70d15f310fb114'/>
<id>urn:sha1:bedb4f1ab2bb9a41ea046b258f70d15f310fb114</id>
<content type='text'>
Fix toolbar menu position(RichText and MultiMesh plugins)</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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