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<title>godot.git/tools/editor/plugins/spatial_editor_plugin.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/spatial_editor_plugin.cpp?h=2.0-stable</id>
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<updated>2016-02-12T11:51:25Z</updated>
<entry>
<title>* Added numpad emulation (fixes #3612)</title>
<updated>2016-02-12T11:51:25Z</updated>
<author>
<name>Nuno</name>
</author>
<published>2016-02-07T18:48:13Z</published>
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<id>urn:sha1:67a839c79110221c3350392317fafa66a1b0c5f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Property apply limits to V/H Splits in main editor window. Fixes #3567</title>
<updated>2016-02-08T16:01:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-08T16:01:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=92a3b9fb9fe26db7c2ce6f2c82e9b15d36df93bf'/>
<id>urn:sha1:92a3b9fb9fe26db7c2ce6f2c82e9b15d36df93bf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixed bug related to mouse cursor changes, fixes #3366</title>
<updated>2016-01-18T22:49:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-18T22:49:11Z</published>
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<id>urn:sha1:d1bb868a193d33896df12d289341391ef6d4e8f3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
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<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>-Moved all the "root" input handling for GUI from individual Controls to Viewport.</title>
<updated>2016-01-17T01:41:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T01:41:10Z</published>
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<id>urn:sha1:72fcb8a35beab251d01864bc67da3e3a8e75aed6</id>
<content type='text'>
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
</content>
</entry>
<entry>
<title>Spatial/Canvas Editor: Ignore unhandled input if there is a dialog</title>
<updated>2016-01-15T10:37:45Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-15T10:37:45Z</published>
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<id>urn:sha1:e187762c2d9c73650a84f633aab83d447e725d3e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unnecessary fail conditions when loading SpatialEditor state</title>
<updated>2016-01-11T13:43:37Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-11T13:35:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aa9c2e68c620ba9e7358f83c8202a7cea025eafb'/>
<id>urn:sha1:aa9c2e68c620ba9e7358f83c8202a7cea025eafb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remember Transform menu settings for the Spatial Editor</title>
<updated>2016-01-11T13:00:25Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-10T20:59:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f25897527ef0dd37187f26b54d1805c24d38a97a'/>
<id>urn:sha1:f25897527ef0dd37187f26b54d1805c24d38a97a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix some error messages</title>
<updated>2016-01-09T11:35:57Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-09T11:35:57Z</published>
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<id>urn:sha1:7fa233cd89f0bc00b5e26ced051d12d3f73ec7e8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix KP5 toggle perspective shortcut, fixes #2035</title>
<updated>2016-01-04T03:17:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-04T03:17:28Z</published>
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<id>urn:sha1:30d4a50b424c927b178cabfe30302de1e9d4c836</id>
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</content>
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