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<title>godot.git/tools/editor/plugins/spatial_editor_plugin.cpp, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/spatial_editor_plugin.cpp?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/spatial_editor_plugin.cpp?h=1.1-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-04-20T22:38:02Z</updated>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=59154cccf9fcf814a21a2596993fb1b6777d3bb7'/>
<id>urn:sha1:59154cccf9fcf814a21a2596993fb1b6777d3bb7</id>
<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #1378 from erbridge/settings_not_checkbox</title>
<updated>2015-03-22T18:06:01Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T18:06:01Z</published>
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<id>urn:sha1:c16276b414df597d2740e3e640df79667db66c22</id>
<content type='text'>
Make View &gt; Settings a non check item</content>
</entry>
<entry>
<title>Fix issue #931: display current view name into editor's 3d scene viewports</title>
<updated>2015-03-21T20:47:21Z</updated>
<author>
<name>rollenrolm</name>
</author>
<published>2015-03-21T20:47:21Z</published>
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<id>urn:sha1:4d30bb72412506871e8567dc736f9920a57d527a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>View &gt; Settings isn't a check item.</title>
<updated>2015-02-17T02:51:17Z</updated>
<author>
<name>Felix Laurie von Massenbach</name>
</author>
<published>2015-02-17T02:51:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=56402900ff002c68734cc1de0f53b78f23154f77'/>
<id>urn:sha1:56402900ff002c68734cc1de0f53b78f23154f77</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-attempt to be friendlier on non english keyboards</title>
<updated>2015-01-05T01:39:21Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-05T01:39:21Z</published>
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<id>urn:sha1:1ff0d5c4e57538463081c774dc40a6f8323e6cb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added blender/maya like zoom style</title>
<updated>2014-12-28T13:01:08Z</updated>
<author>
<name>jaromirhribal</name>
</author>
<published>2014-12-28T13:01:08Z</published>
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<id>urn:sha1:d128ec926369afca89155361c68249df17bdc278</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>-Much improvement to baked light baker</title>
<updated>2014-10-28T01:54:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-10-28T01:54:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e82dc402052a47b44bb3bcf50ee4801257f92778'/>
<id>urn:sha1:e82dc402052a47b44bb3bcf50ee4801257f92778</id>
<content type='text'>
-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
</content>
</entry>
<entry>
<title>-added custom metadata to physics shapes (2D only for now)</title>
<updated>2014-10-16T03:06:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-10-16T03:06:34Z</published>
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<id>urn:sha1:371eac9beffdfe416b8555ee006baf0ffae2bef3</id>
<content type='text'>
-gizmos are not displayed in camera preview
</content>
</entry>
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