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<title>godot.git/tools/editor/plugins/shader_graph_editor_plugin.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-07T21:15:59Z</updated>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33'/>
<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>Fixed signal connection prints when moving docks, issue 5498</title>
<updated>2016-06-30T14:12:14Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-30T14:12:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=050a514799148877ee56d6d678ad2ce45589aeb5'/>
<id>urn:sha1:050a514799148877ee56d6d678ad2ce45589aeb5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #4733 from akien-mga/pr-i18n-proofreading</title>
<updated>2016-05-21T09:34:19Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-21T09:34:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=436debb0450baffc44956523b8277ecf1a477b7a'/>
<id>urn:sha1:436debb0450baffc44956523b8277ecf1a477b7a</id>
<content type='text'>
i18n: Proofreading of all strings</content>
</entry>
<entry>
<title>i18n: Proofreading of all strings</title>
<updated>2016-05-20T22:21:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-18T22:08:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=94c34ff8906935cf0a9ef5ad82c6755ee21bbd07'/>
<id>urn:sha1:94c34ff8906935cf0a9ef5ad82c6755ee21bbd07</id>
<content type='text'>
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
</content>
</entry>
<entry>
<title>Add Drag&amp;Drop to ShaderGraphEditor's texture uniform graph node.</title>
<updated>2016-05-19T20:38:06Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-05-19T20:38:06Z</published>
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<id>urn:sha1:5eaf0bcc203c94c21aac9b80cef046655aea4f04</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Modified editor strings to be translatable in the future</title>
<updated>2016-05-04T01:25:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-04T01:25:37Z</published>
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<id>urn:sha1:567cb691ec49844101247bb9dc34bc2722f6af4f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New shader nodes are now created under (more or less) the cursor.</title>
<updated>2016-01-18T15:02:42Z</updated>
<author>
<name>Ovnuniarchos</name>
</author>
<published>2016-01-17T21:26:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ded1acc33eab3c50720a286afc852ea14eb0272e'/>
<id>urn:sha1:ded1acc33eab3c50720a286afc852ea14eb0272e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>duplicate conditional check</title>
<updated>2015-10-19T01:50:32Z</updated>
<author>
<name>firefly2442</name>
</author>
<published>2015-10-19T01:50:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0a45fb6311023ae39be74d71054fd0042a8ba183'/>
<id>urn:sha1:0a45fb6311023ae39be74d71054fd0042a8ba183</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added const to a reference, should fix #2613</title>
<updated>2015-10-17T20:13:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-17T20:13:49Z</published>
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<id>urn:sha1:408c4984469b19bf040ca20cce408b321f3e7dcc</id>
<content type='text'>
</content>
</entry>
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