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<title>godot.git/tools/editor/plugins/shader_graph_editor_plugin.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/shader_graph_editor_plugin.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/shader_graph_editor_plugin.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-18T15:02:42Z</updated>
<entry>
<title>New shader nodes are now created under (more or less) the cursor.</title>
<updated>2016-01-18T15:02:42Z</updated>
<author>
<name>Ovnuniarchos</name>
</author>
<published>2016-01-17T21:26:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ded1acc33eab3c50720a286afc852ea14eb0272e'/>
<id>urn:sha1:ded1acc33eab3c50720a286afc852ea14eb0272e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>duplicate conditional check</title>
<updated>2015-10-19T01:50:32Z</updated>
<author>
<name>firefly2442</name>
</author>
<published>2015-10-19T01:50:32Z</published>
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<id>urn:sha1:0a45fb6311023ae39be74d71054fd0042a8ba183</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Added const to a reference, should fix #2613</title>
<updated>2015-10-17T20:13:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-17T20:13:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=408c4984469b19bf040ca20cce408b321f3e7dcc'/>
<id>urn:sha1:408c4984469b19bf040ca20cce408b321f3e7dcc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing icons, also make MSVC2010 happy</title>
<updated>2015-08-30T22:37:23Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-08-30T22:37:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=680402cebf63066abcc93e7e8035e457c6305874'/>
<id>urn:sha1:680402cebf63066abcc93e7e8035e457c6305874</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Compile shaders using default values.</title>
<updated>2015-08-30T05:44:49Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-08-30T05:44:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a19a653e2cae50f43b8de5d4ba69170c7d2fa800'/>
<id>urn:sha1:a19a653e2cae50f43b8de5d4ba69170c7d2fa800</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Edit default values. WARNING!!!</title>
<updated>2015-08-30T00:09:11Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-08-30T00:09:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ea448cb779c9268f6213a8e741cfc793704ca2fe'/>
<id>urn:sha1:ea448cb779c9268f6213a8e741cfc793704ca2fe</id>
<content type='text'>
Do not merge these changes, default values are not compiled into shaders yet!
</content>
</entry>
<entry>
<title>Delete selected nodes with the Delete key</title>
<updated>2015-07-27T00:57:27Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-07-27T00:57:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7279ddaf2aa98ed962d84d466f21dc2f39522c9'/>
<id>urn:sha1:d7279ddaf2aa98ed962d84d466f21dc2f39522c9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Little fix: don't create an empty undo/redo command when trying to add a second Input GraphNode</title>
<updated>2015-07-26T01:05:45Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-07-26T01:05:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=add0105c4e89e586fb3d3a9646a9ffc747d2e881'/>
<id>urn:sha1:add0105c4e89e586fb3d3a9646a9ffc747d2e881</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Duplicate GraphNode(s) [Control+D]</title>
<updated>2015-07-26T00:16:07Z</updated>
<author>
<name>Mariano Javier Suligoy</name>
</author>
<published>2015-07-26T00:16:07Z</published>
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<id>urn:sha1:5ffd818fb195a6e9bea48ec03ad52a77080a8d25</id>
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</content>
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