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<title>godot.git/tools/editor/plugins/shader_editor_plugin.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/shader_editor_plugin.cpp?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/shader_editor_plugin.cpp?h=2.1-stable'/>
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<updated>2016-07-12T15:07:17Z</updated>
<entry>
<title>Added block caret to TextEdit</title>
<updated>2016-07-12T15:07:17Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-07-12T15:07:17Z</published>
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<id>urn:sha1:54f720ac0688cc069e5ab7c2d66d2e8649143b75</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added completion font colors</title>
<updated>2016-07-11T13:25:56Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-07-11T13:25:56Z</published>
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</content>
</entry>
<entry>
<title>Added completion scroll color</title>
<updated>2016-07-11T13:11:34Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-07-11T13:11:34Z</published>
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<id>urn:sha1:8e5c40b3641352699497b8b4407144ed4f09c817</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
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<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>fix to the fix, and removed some conflicting shorcuts</title>
<updated>2016-07-03T22:50:52Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-03T22:50:52Z</published>
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<id>urn:sha1:1e095cf39760d0469e7a5a0749b1541a0790cb77</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added code completion existing color setting</title>
<updated>2016-06-21T16:34:38Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-21T16:34:38Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Added code completion selected color setting</title>
<updated>2016-06-21T16:21:55Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-21T16:21:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=706895a922d69c5825d2d2a2d51ca205b1b81ea3'/>
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<content type='text'>
</content>
</entry>
<entry>
<title>Added code completion background color setting</title>
<updated>2016-06-21T15:50:31Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-21T15:50:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a40cb680cae75342ef86443c6996024199b1391d'/>
<id>urn:sha1:a40cb680cae75342ef86443c6996024199b1391d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.</title>
<updated>2016-06-20T03:50:33Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-06-20T03:50:33Z</published>
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<id>urn:sha1:0f1a717c643f3353ed75051e2f432aacdefe0ed0</id>
<content type='text'>
Fixes #4678 &amp;&amp; #4745
</content>
</entry>
<entry>
<title>Added shader editor shortcuts</title>
<updated>2016-06-13T14:14:55Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-11T21:38:11Z</published>
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<id>urn:sha1:907100337e751ca710801691a1fe31bf6a6016f4</id>
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</content>
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