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<title>godot.git/tools/editor/plugins/script_editor_plugin.h, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/script_editor_plugin.h?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/script_editor_plugin.h?h=1.1-rc2'/>
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<updated>2015-05-05T02:32:40Z</updated>
<entry>
<title>Proper support for code editor autosaving (disabled by default)</title>
<updated>2015-05-05T02:32:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T02:32:40Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
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</content>
</entry>
<entry>
<title>New Code Completion</title>
<updated>2014-12-17T01:31:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T01:31:57Z</published>
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<content type='text'>
-=-=-=-=-=-=-=-=-=-

-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>apply patch #882 from dcubix</title>
<updated>2014-12-07T06:07:00Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2014-12-07T06:07:00Z</published>
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<id>urn:sha1:05801b92652f3fc21063a8aab516633769c9ba55</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Editor goodies update</title>
<updated>2014-11-12T14:39:21Z</updated>
<author>
<name>Diego Lopes</name>
</author>
<published>2014-11-12T14:39:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e2ba6ecf57ad4bb8b90d09dd02738995cd210bba'/>
<id>urn:sha1:e2ba6ecf57ad4bb8b90d09dd02738995cd210bba</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Making Godot Easier to Use..</title>
<updated>2014-05-24T04:35:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-05-24T04:35:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1cad087969efefa401a11051343cd0689f660770'/>
<id>urn:sha1:1cad087969efefa401a11051343cd0689f660770</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-Auto indenter in code editor, this makes it much easier to paste external code.
-Zoom in 2D viewport now uses the mouse pointer as reference.
-Obscure hack to see where code/line of GDScript in C++ backtrace.
-Fixed a bug where keys would get stuck on X11 if pressed simultaneously
-Added Api on IP singleton to request local IPs.
-Premultiplied alpha support when importing texture, editing PNGs and as a blend mode.
</content>
</entry>
<entry>
<title>Implement Shift+F1 as contextual help hotkey for script editor; There's</title>
<updated>2014-05-06T11:21:21Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-06T09:43:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6c0f3f8d0ca9e30951f0e6e643af07ca7ed695a9'/>
<id>urn:sha1:6c0f3f8d0ca9e30951f0e6e643af07ca7ed695a9</id>
<content type='text'>
one bug that when jump to help tab first time, the scroll position is
wrong.
</content>
</entry>
<entry>
<title>Start working on script editor help</title>
<updated>2014-05-06T11:20:59Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-05T13:59:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=145b8c5e6fb755a2454312dc6f49ca50ff5175b2'/>
<id>urn:sha1:145b8c5e6fb755a2454312dc6f49ca50ff5175b2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-run script in editor</title>
<updated>2014-02-21T02:01:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-21T02:01:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2a068984c36de1f77940ae9d5dc0d017b8e642d'/>
<id>urn:sha1:f2a068984c36de1f77940ae9d5dc0d017b8e642d</id>
<content type='text'>
-add search docs dialog that returns places string was found
-added flash
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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