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<title>godot.git/tools/editor/plugins/script_editor_plugin.cpp, branch 2.0.4.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/script_editor_plugin.cpp?h=2.0.4.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/script_editor_plugin.cpp?h=2.0.4.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-10T08:30:17Z</updated>
<entry>
<title>Finally fixes the infamous bug #4444, hoping to never see you again.</title>
<updated>2016-07-10T08:30:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-09T15:12:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9cc9b45948432e9b74c4152bf90b7843dc6b26e0'/>
<id>urn:sha1:9cc9b45948432e9b74c4152bf90b7843dc6b26e0</id>
<content type='text'>
Closes #4444.

(cherry picked from commit b0f0ae072367b061e4ff59b17b920f2d67b41e3a)
</content>
</entry>
<entry>
<title>remove warnings if a script is missing and can't be opened</title>
<updated>2016-07-08T17:28:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-08T00:27:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3963f89ebdb034a7f81eea19f88570324f8e852d'/>
<id>urn:sha1:3963f89ebdb034a7f81eea19f88570324f8e852d</id>
<content type='text'>
(cherry picked from commit d8c31e0e7480906ccf230892b090e3c3cbe1b271)
</content>
</entry>
<entry>
<title>Fixed save as not working with scripts</title>
<updated>2016-06-24T23:54:13Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-22T16:39:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5907bddda529e39ccac443aa60e1d69d138db6f0'/>
<id>urn:sha1:5907bddda529e39ccac443aa60e1d69d138db6f0</id>
<content type='text'>
(cherry picked from commit c68e4e8cbe4ac1ff0e52fa9f8f652c82d8cba9b2)
</content>
</entry>
<entry>
<title>apply built-in scripts when running the game, closes #4987</title>
<updated>2016-06-24T23:22:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T00:59:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cb37d1bb9116cae1943d92fad946853ec31cf3a5'/>
<id>urn:sha1:cb37d1bb9116cae1943d92fad946853ec31cf3a5</id>
<content type='text'>
(cherry picked from commit 482b21a5a4562ac2dd4f5bb2c35b53f4d8b860c7)
</content>
</entry>
<entry>
<title>add line spacing option to script and shader editor (#5105)</title>
<updated>2016-06-24T22:29:25Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-09T18:43:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2998b7c4861a6004c78d24dd7fe724b0945e907d'/>
<id>urn:sha1:2998b7c4861a6004c78d24dd7fe724b0945e907d</id>
<content type='text'>
(cherry picked from commit 990956c4e0db8de0a2031a416e6b8298e25a2ba4)
</content>
</entry>
<entry>
<title>Improved breakpoint marker position, and scales with font size</title>
<updated>2016-06-24T22:22:36Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-06-07T15:59:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=afbc9d550f11598c85ba8657ad7ce932d80cd021'/>
<id>urn:sha1:afbc9d550f11598c85ba8657ad7ce932d80cd021</id>
<content type='text'>
(cherry picked from commit d66b034bd1557bb8a3b8e29a1fa64b10b94e408c)
</content>
</entry>
<entry>
<title>Added, goto next and previous breakpoint and remove all, issue 1690</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-27T14:29:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7029c962217b5157667000c2313c81deb5d7fe94'/>
<id>urn:sha1:7029c962217b5157667000c2313c81deb5d7fe94</id>
<content type='text'>
(cherry picked from commit daf0ed646f90ed149a45838e5e6ebf9c577672f7)
</content>
</entry>
<entry>
<title>Added breakpoint markers, issue 4750</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-26T13:17:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=99c948ba56c789ffa82ed015cbd720aad9185772'/>
<id>urn:sha1:99c948ba56c789ffa82ed015cbd720aad9185772</id>
<content type='text'>
(cherry picked from commit 72fda444d198108a250e019d1437b6383c5258da)
</content>
</entry>
<entry>
<title>Multiline duplication, issue #4661</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-19T14:32:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e95eb4b1dc1f78c25dfa0519d60acf57d692fade'/>
<id>urn:sha1:e95eb4b1dc1f78c25dfa0519d60acf57d692fade</id>
<content type='text'>
(cherry picked from commit 2eb4e7c103793c7ca915b5f1cfc1a8bf356c0152)
</content>
</entry>
<entry>
<title>Member variable syntax highlighting</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-04-05T14:50:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=86c0438f9d8c51688353445c4f9e566a87afd204'/>
<id>urn:sha1:86c0438f9d8c51688353445c4f9e566a87afd204</id>
<content type='text'>
(cherry picked from commit fc9f9adcb25cde432f888b8b29aee862eb0d8f95)
</content>
</entry>
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