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<title>godot.git/tools/editor/plugins/sample_library_editor_plugin.h, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-05-15T02:48:45Z</updated>
<entry>
<title>New reworked AnimatedSprite!</title>
<updated>2016-05-15T02:48:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-15T02:48:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bed3efb17ede58a2bfc177b47cb3a49091aea30a'/>
<id>urn:sha1:bed3efb17ede58a2bfc177b47cb3a49091aea30a</id>
<content type='text'>
-New SpriteFrames editor, with support for drag&amp;drop, multiple animation
sets, animation speed and loop.
-New AnimatedSprite, with support for all the new features!
AnimatedSprite3D has not been updated yet.
-Added support for drag&amp;drop to other editors, such as resourcepreload,
sample library,  etc.
</content>
</entry>
<entry>
<title>Remove redundant buttons</title>
<updated>2016-03-13T14:28:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-03-13T13:57:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d36333b6483b4a8f4ef6d1b38b0688f0f7e99caf'/>
<id>urn:sha1:d36333b6483b4a8f4ef6d1b38b0688f0f7e99caf</id>
<content type='text'>
Now the Load button is alone on its line,
we probably need to find it a better place.
</content>
</entry>
<entry>
<title>Add stop and delete buttons to sample library</title>
<updated>2016-03-13T14:28:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-03-13T13:37:47Z</published>
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<id>urn:sha1:533b9b734272d60ba60427e3d7092a84fe47f9e0</id>
<content type='text'>
Based on the work by @rdcklinux in #3339.
The play button becomes a stop button while playing.
A delete button is added in the last column.
</content>
</entry>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74a48a0140262ebd3a818a75b7d102cf0fe2eeae'/>
<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>new file dialog!</title>
<updated>2015-06-06T12:44:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-06T12:44:38Z</published>
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<id>urn:sha1:9acab32daaea38e09c4d74d5f0340479d3dd41bd</id>
<content type='text'>
-ItemList control for easier lists/thumbnails
-New file dialog, with support for thumbnails, favorites, recent places,
etc
-Moved .fscache out of the project, no more bugs due to committed/pulled
.fscache!
-Dir dialog now sorts directories
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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