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<title>godot.git/tools/editor/plugins/path_2d_editor_plugin.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
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<updated>2016-06-15T20:26:52Z</updated>
<entry>
<title>Visible path editor icons, fixes #5228</title>
<updated>2016-06-15T20:26:52Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2016-06-15T20:26:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cb013e87031aa2d4453eaaee87b6b104ba625123'/>
<id>urn:sha1:cb013e87031aa2d4453eaaee87b6b104ba625123</id>
<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Second pass at proofreading</title>
<updated>2016-05-20T23:27:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-20T23:18:35Z</published>
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<id>urn:sha1:00d8f8604476b525869787f0962bf41b4b591061</id>
<content type='text'>
Mostly removing commented out strings, plus a few critical ones
that should not be translated.
</content>
</entry>
<entry>
<title>i18n: Proofreading of all strings</title>
<updated>2016-05-20T22:21:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-18T22:08:12Z</published>
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<id>urn:sha1:94c34ff8906935cf0a9ef5ad82c6755ee21bbd07</id>
<content type='text'>
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
</content>
</entry>
<entry>
<title>Modified editor strings to be translatable in the future</title>
<updated>2016-05-04T01:25:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-04T01:25:37Z</published>
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<id>urn:sha1:567cb691ec49844101247bb9dc34bc2722f6af4f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make buttons properly obey stylebox content marins, closes #2156</title>
<updated>2016-01-02T18:51:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T18:51:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b0b1da69505fe4d9fa3af3e232ffff726f6c055e'/>
<id>urn:sha1:b0b1da69505fe4d9fa3af3e232ffff726f6c055e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed uninitialized tool mode in path 2d editor</title>
<updated>2016-01-02T18:42:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T18:42:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=be73e2d2f272d08e68a3eb82346c1ac1dcd99dcd'/>
<id>urn:sha1:be73e2d2f272d08e68a3eb82346c1ac1dcd99dcd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Better 2D Snapping</title>
<updated>2015-02-15T08:00:55Z</updated>
<author>
<name>Carl Olsson</name>
</author>
<published>2015-02-15T08:00:55Z</published>
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<id>urn:sha1:e2c8aecb3d65cacb7695316257ecd0ec90c91871</id>
<content type='text'>
Consolidated duplicate snapping functions into CanvasItemEditor.
Allow non-square grids.
Add grid origin offsets.
Allow seperate toggling of grid display.
Add rotation snapping.
Add offset snapping.
</content>
</entry>
<entry>
<title>Fixes #1160</title>
<updated>2015-01-11T12:18:10Z</updated>
<author>
<name>BenH</name>
</author>
<published>2015-01-11T12:18:10Z</published>
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<id>urn:sha1:fc4d6765f15b6d17bceb5a045ae075fa515d862b</id>
<content type='text'>
Fixed curve handles not taking current zoom level into consideration
when being dragged
</content>
</entry>
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