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<title>godot.git/tools/editor/plugins/multimesh_editor_plugin.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/multimesh_editor_plugin.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/multimesh_editor_plugin.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Small fixes in some editor dialogs</title>
<updated>2015-10-18T16:31:44Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-10-18T16:31:44Z</published>
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<id>urn:sha1:abde648e6844fa328affed0f1002f56edb4ab69c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-display/emulate_touchscreen now really emulates a touchscreen</title>
<updated>2015-08-29T20:16:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-29T20:16:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b4acd18f3245d0e8c928b1f275847473de8a2270'/>
<id>urn:sha1:b4acd18f3245d0e8c928b1f275847473de8a2270</id>
<content type='text'>
-icons to show node menus
</content>
</entry>
<entry>
<title>Multiple scene editing *POTENTIALLY UNSTABLE*</title>
<updated>2015-06-22T03:04:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-22T03:03:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e9bbb97acccc08ae03fde41e4cc6d2dc6722021a'/>
<id>urn:sha1:e9bbb97acccc08ae03fde41e4cc6d2dc6722021a</id>
<content type='text'>
-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
</content>
</entry>
<entry>
<title>Merge pull request #1662 from TheHX/fix_plugins</title>
<updated>2015-04-18T17:45:29Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:45:29Z</published>
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<id>urn:sha1:bedb4f1ab2bb9a41ea046b258f70d15f310fb114</id>
<content type='text'>
Fix toolbar menu position(RichText and MultiMesh plugins)</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix toolbar menu position(RichText and MultiMesh plugins)</title>
<updated>2015-04-09T12:48:46Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-04-09T12:48:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5cb4ba24d392b1a58b029b3ca315100b1c1d8a0a'/>
<id>urn:sha1:5cb4ba24d392b1a58b029b3ca315100b1c1d8a0a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Changed popup_centered by popup_centered_minsize in editor dialogs</title>
<updated>2015-04-08T17:02:13Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-04-08T17:02:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=59692d9012a320014366d3dcecac645a64a4d5f2'/>
<id>urn:sha1:59692d9012a320014366d3dcecac645a64a4d5f2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
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