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<title>godot.git/tools/editor/plugins/mesh_instance_editor_plugin.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/mesh_instance_editor_plugin.cpp?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/mesh_instance_editor_plugin.cpp?h=2.1-stable'/>
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<updated>2016-06-20T23:03:16Z</updated>
<entry>
<title>Don't create outlines from dummy meshes. Fixes #4718</title>
<updated>2016-06-20T23:03:16Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-06-20T22:57:21Z</published>
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<id>urn:sha1:6d19d905cfe2fa426c9fd6470fa024255a7b0014</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added 3 more translatable strings</title>
<updated>2016-06-01T11:32:20Z</updated>
<author>
<name>DimOkGamer</name>
</author>
<published>2016-06-01T11:32:20Z</published>
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<id>urn:sha1:f7d0110cdf61fff70bcb66b50a5274e5d96a6c76</id>
<content type='text'>
and fixed russian localization based on user feedback.

Added strings already contained in the current version of the
localization.
</content>
</entry>
<entry>
<title>-Improve resource previews</title>
<updated>2016-05-23T20:11:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-23T20:10:26Z</published>
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<id>urn:sha1:d3495b128a700b6f830ec90ff0b544ad1333b867</id>
<content type='text'>
-Also fixed draw_texture_rect() tile parameter
</content>
</entry>
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