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<title>godot.git/tools/editor/plugins/editor_preview_plugins.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
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<updated>2016-07-07T21:15:59Z</updated>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
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<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>do not crash when generating preview of very large sound files, fixes #4123</title>
<updated>2016-06-21T01:38:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-21T01:38:31Z</published>
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<id>urn:sha1:9b8f2741aee4604bd7a84ac746fae58ae06a4267</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
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<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>-Some fixes to OSX retina scaling for window functions</title>
<updated>2016-05-30T03:28:29Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-30T03:28:29Z</published>
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<id>urn:sha1:9b1f8230ec435d9289b53afa8da02367daf8b5af</id>
<content type='text'>
-Implemented HiDPI detection and support for Godot Editor!
</content>
</entry>
<entry>
<title>fix six possible "divide by zero"</title>
<updated>2016-03-08T23:18:23Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-02-29T23:08:33Z</published>
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<id>urn:sha1:7b07bcaf449ea6cf52c2ac501e48cddbe4bde035</id>
<content type='text'>
</content>
</entry>
<entry>
<title>thumbnail preview for AtlasTextures</title>
<updated>2016-01-19T03:27:27Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-19T03:27:27Z</published>
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<id>urn:sha1:4cca09921d7515b5896c4a60615399a879616b73</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs and speeds up. Closes #2040</title>
<updated>2016-01-03T20:14:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T20:14:28Z</published>
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<id>urn:sha1:e8fbf39f886b2b5dbf5e14f07cd1dbefe8d48bf4</id>
<content type='text'>
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
</content>
</entry>
<entry>
<title>-support for stereo ima-adpcm sample compression &amp; playback</title>
<updated>2015-11-09T03:49:18Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-09T03:49:18Z</published>
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<id>urn:sha1:61c4c5795ff9057b1c67142758418a4f982a0241</id>
<content type='text'>
-support for converting samples to ima-adpcm upon export
</content>
</entry>
<entry>
<title>misc cleanup</title>
<updated>2015-10-17T13:29:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-17T13:29:54Z</published>
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<id>urn:sha1:ab22203791489df160c36a29a3cd8aa8b32bec04</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixed many memory initialization issues</title>
<updated>2015-06-07T01:06:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-07T01:06:58Z</published>
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<id>urn:sha1:b524b40fdc5325c840192ce92dbed8108ccef2d9</id>
<content type='text'>
-fixed deadlock on previews thread
-fixed compilation errors on unix
</content>
</entry>
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