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<title>godot.git/tools/editor/plugins/animation_player_editor_plugin.cpp, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/animation_player_editor_plugin.cpp?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/plugins/animation_player_editor_plugin.cpp?h=2.1-stable'/>
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<updated>2016-07-22T13:39:46Z</updated>
<entry>
<title>Removed support for saving paths as relative, closes #5728</title>
<updated>2016-07-22T13:39:46Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-22T13:39:46Z</published>
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<id>urn:sha1:3aeafcae04722dd6d6ff52632dec9f31239875e4</id>
<content type='text'>
Editor now has good refactoring tools, so this function is mostly obsolete
</content>
</entry>
<entry>
<title>Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799</title>
<updated>2016-07-22T12:42:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-22T12:42:12Z</published>
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<id>urn:sha1:12472534ec644fbffa0d15b0ab199f41abefc324</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed unused variables (second pass) + dead code</title>
<updated>2016-07-07T21:15:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-07-06T17:04:21Z</published>
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<id>urn:sha1:3fcb9b1ec179b99d979d4cfea9b5e3c80e4a3e33</id>
<content type='text'>
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
</content>
</entry>
<entry>
<title>Allow animation name to be clipped, closes #5246</title>
<updated>2016-06-29T23:11:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-29T23:11:14Z</published>
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<id>urn:sha1:ff11401441ccdf00dc0c6772e01a835a130ca83c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #5166 from djrm/shortcuts</title>
<updated>2016-06-19T10:50:35Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-19T10:50:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f70aa176e5b84c3029078ceb4941fd6234ff7680'/>
<id>urn:sha1:f70aa176e5b84c3029078ceb4941fd6234ff7680</id>
<content type='text'>
Added customizable shortcuts for tile map editor</content>
</entry>
<entry>
<title>-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.</title>
<updated>2016-06-19T04:43:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-19T04:43:02Z</published>
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<id>urn:sha1:7c20c386c519185bd7884dd770588a360fec9a11</id>
<content type='text'>
-Better interpolation of discrete tracks, fixes #4417
</content>
</entry>
<entry>
<title>Added some shortcutable actions for animation player editor</title>
<updated>2016-06-12T21:39:12Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2016-06-12T01:29:12Z</published>
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<id>urn:sha1:7427cbee7b866f589386f5ddd60ded445e6ae0bd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Set more visible string to translatable</title>
<updated>2016-05-29T08:10:23Z</updated>
<author>
<name>Geequlim</name>
</author>
<published>2016-05-29T08:10:23Z</published>
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<id>urn:sha1:cb05e8450d1c81f709627e7f174a1c3ad8420955</id>
<content type='text'>
</content>
</entry>
<entry>
<title>i18n: Proofreading of all strings</title>
<updated>2016-05-20T22:21:57Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-18T22:08:12Z</published>
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<id>urn:sha1:94c34ff8906935cf0a9ef5ad82c6755ee21bbd07</id>
<content type='text'>
Done to ensure that no important identifiers are translatable,
to fix compound strings using the new vformat() function, and
some general English proofreading here and there.
</content>
</entry>
<entry>
<title>Fixed animation player auto-queue duplication and undo/redo</title>
<updated>2016-05-07T16:27:52Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-05-07T16:27:52Z</published>
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<id>urn:sha1:488495852bcee4e92038657abd166b83f78f2a2a</id>
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