<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools/editor/multi_node_edit.h, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/multi_node_edit.h?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/multi_node_edit.h?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-06-19T13:13:26Z</updated>
<entry>
<title>-Setting script in multi node edit works, closes #4442</title>
<updated>2016-06-19T13:13:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-19T13:12:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f84ffb9bedf307721f50d36eb5a9e5905a52a583'/>
<id>urn:sha1:f84ffb9bedf307721f50d36eb5a9e5905a52a583</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a7fc04626af238bf9a80c4f3b569e1c5d70465c9'/>
<id>urn:sha1:a7fc04626af238bf9a80c4f3b569e1c5d70465c9</id>
<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>Multiple, simultaneous node editing spuport!!</title>
<updated>2015-08-25T03:08:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-25T03:08:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eff2931b2ab4db9d47d822e5ef66dce941c90d98'/>
<id>urn:sha1:eff2931b2ab4db9d47d822e5ef66dce941c90d98</id>
<content type='text'>
..but will you be brave enough to try it? :)
</content>
</entry>
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