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<title>godot.git/tools/editor/import, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/import?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/import?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-03-05T13:21:25Z</updated>
<entry>
<title>Refactoring: rename tools/editor/ to editor/</title>
<updated>2017-03-05T13:21:25Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-03-05T13:21:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=49c065d29ca07040c3fd810026121164ad86b247'/>
<id>urn:sha1:49c065d29ca07040c3fd810026121164ad86b247</id>
<content type='text'>
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
</content>
</entry>
<entry>
<title> Various fixes detected using PVS-Studio static analyzer.</title>
<updated>2017-02-28T13:52:02Z</updated>
<author>
<name>Thaer Razeq</name>
</author>
<published>2017-02-23T08:28:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f50488a36188d5975bfa8554687a1acdd394d6a9'/>
<id>urn:sha1:f50488a36188d5975bfa8554687a1acdd394d6a9</id>
<content type='text'>
- Add FIXME tags comments to some unfixed potential bugs
- Remove some checks (always false: unsigned never &lt; 0)
- Fix some if statements based on reviews.
- Bunch of missing `else` statements
</content>
</entry>
<entry>
<title>Reorder the folders in tools to prepare moving tools/editor</title>
<updated>2017-02-08T23:08:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-02-08T23:07:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b87a232668d9f9f3b32c2fceb60bc5f6ef46df22'/>
<id>urn:sha1:b87a232668d9f9f3b32c2fceb60bc5f6ef46df22</id>
<content type='text'>
- `certs` and `editor_fonts` go to `thirdparty`
- `dist` and `scripts` go to a new `misc` folder
- `collada` and `doc` go to `tools/editor`

The next step will be to rename `tools/editor` to `editor` directly,
but this will be done at the right time to avoid breaking too many PRs.
</content>
</entry>
<entry>
<title>Several bugfixes, improving the import workflow</title>
<updated>2017-02-06T03:38:39Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-06T03:38:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6f2e16306a6552d704fb2346c9abdd26e0e523b7'/>
<id>urn:sha1:6f2e16306a6552d704fb2346c9abdd26e0e523b7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>completed scene importing (I hope?)</title>
<updated>2017-02-04T23:31:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-04T23:31:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=331a4d8078649d334144e1d370a09b607f32e39f'/>
<id>urn:sha1:331a4d8078649d334144e1d370a09b607f32e39f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Scene import more or less working, needs some missing features.</title>
<updated>2017-02-04T12:48:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-04T12:48:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=27eae4ada1eeecd63f8733bfc477e22508c893a6'/>
<id>urn:sha1:27eae4ada1eeecd63f8733bfc477e22508c893a6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>OBJ file importing!</title>
<updated>2017-02-03T03:08:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-03T03:08:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ce2ab9749b07633aadd0f1745dc99274865a573'/>
<id>urn:sha1:9ce2ab9749b07633aadd0f1745dc99274865a573</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wav file importing!</title>
<updated>2017-02-03T01:51:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-03T01:51:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a02933bb3cc7755c9e723172ed59d052910c33c7'/>
<id>urn:sha1:a02933bb3cc7755c9e723172ed59d052910c33c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix compile error</title>
<updated>2017-02-02T02:18:37Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-02-02T02:18:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5f54b20e2fca1471267af10558b659e673ff9c52'/>
<id>urn:sha1:5f54b20e2fca1471267af10558b659e673ff9c52</id>
<content type='text'>
</content>
</entry>
<entry>
<title>CSV translation import plugin</title>
<updated>2017-02-01T23:41:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-02-01T23:41:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b3aebcf6dfa72dcb4a151b7b17c52ecd0ec5d6f7'/>
<id>urn:sha1:b3aebcf6dfa72dcb4a151b7b17c52ecd0ec5d6f7</id>
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