<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools/editor/icons/source, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/icons/source?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/icons/source?h=mirror'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-03-05T13:21:25Z</updated>
<entry>
<title>Refactoring: rename tools/editor/ to editor/</title>
<updated>2017-03-05T13:21:25Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-03-05T13:21:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=49c065d29ca07040c3fd810026121164ad86b247'/>
<id>urn:sha1:49c065d29ca07040c3fd810026121164ad86b247</id>
<content type='text'>
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
</content>
</entry>
<entry>
<title>Merge pull request #7352 from Zylann/polyline</title>
<updated>2017-02-12T22:30:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-02-12T22:30:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=117a83fcb916cb02777dea73fb642216fd2e1d79'/>
<id>urn:sha1:117a83fcb916cb02777dea73fb642216fd2e1d79</id>
<content type='text'>
Polyline</content>
</entry>
<entry>
<title>Added some missing icons and modified others</title>
<updated>2017-01-17T05:09:16Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-01-17T05:09:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=26d8ee0308de45d2da10b82d10d8cc1aa5577dd3'/>
<id>urn:sha1:26d8ee0308de45d2da10b82d10d8cc1aa5577dd3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>icon fixes</title>
<updated>2017-01-17T02:08:38Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-01-16T01:08:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=949d4208ed8389bd07e0738d5c38e9d391cb1e83'/>
<id>urn:sha1:949d4208ed8389bd07e0738d5c38e9d391cb1e83</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added Line2D node that draws a polygon-based line</title>
<updated>2017-01-14T23:44:46Z</updated>
<author>
<name>Marc Gilleron</name>
</author>
<published>2016-12-09T01:52:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e2fba10b952f694f604e20b9e5f220023a5f8fd2'/>
<id>urn:sha1:e2fba10b952f694f604e20b9e5f220023a5f8fd2</id>
<content type='text'>
It supports unlimited width, color gradient, texture and some geometry
options for joints and caps. Also transparency without artifacts
(provided that line joints aren't too sharp).
</content>
</entry>
<entry>
<title>Added missing icons (#7514)</title>
<updated>2017-01-14T23:28:12Z</updated>
<author>
<name>Daniel Ramirez</name>
</author>
<published>2017-01-14T23:28:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1d7d8e167474528f32817a1b645b0a10279ae0f0'/>
<id>urn:sha1:1d7d8e167474528f32817a1b645b0a10279ae0f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Finish renaming *Frame GUI classes to *Rect</title>
<updated>2017-01-14T09:52:54Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-14T09:52:54Z</published>
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<id>urn:sha1:7b9f2d9929d0e8516d42379962533df823c7c550</id>
<content type='text'>
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
</content>
</entry>
<entry>
<title>Added resources icons</title>
<updated>2017-01-09T08:30:04Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-01-09T08:30:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=097cb66630638d2e17d5056d7112e2ca842763e3'/>
<id>urn:sha1:097cb66630638d2e17d5056d7112e2ca842763e3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added missing node icons, plus some icon changes</title>
<updated>2017-01-09T05:32:57Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-01-08T18:30:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=16f0068e3e365567aec9c83f1dfd739c4fac54c6'/>
<id>urn:sha1:16f0068e3e365567aec9c83f1dfd739c4fac54c6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Finish replacement of joystick by joypad</title>
<updated>2017-01-08T20:33:37Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-08T20:29:57Z</published>
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<id>urn:sha1:5bfa4227b309062b3ec9651a5d0c1e560a3f9863</id>
<content type='text'>
Some parts were forgotten in 547a577.
</content>
</entry>
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