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<title>godot.git/tools/editor/editor_settings.h, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_settings.h?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_settings.h?h=2.1-stable'/>
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<updated>2016-07-03T22:14:58Z</updated>
<entry>
<title>Avoid settings from being lost when opening project manager.</title>
<updated>2016-07-03T22:14:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-03T22:13:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7e50a9a2e87582e922b06d6c0b6a03d22e7cef68'/>
<id>urn:sha1:7e50a9a2e87582e922b06d6c0b6a03d22e7cef68</id>
<content type='text'>
Probably fixes many issues of this kind, like missing shortcuts or other settings
</content>
</entry>
<entry>
<title>make sure editor forgets removed settings, closes #5010</title>
<updated>2016-06-12T00:16:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-12T00:16:14Z</published>
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<id>urn:sha1:3c21827d13793684fe2d87ea208194dadea11cb1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-customizable shortcuts in editor</title>
<updated>2016-06-05T00:31:47Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-06-05T00:31:29Z</published>
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<id>urn:sha1:007efb6a20dcaa9230f1cfdc1cda92db24c5510f</id>
<content type='text'>
-editor settings now save to .tres instead of .xml
-buttons can now hold a shortcut
</content>
</entry>
<entry>
<title>Added translation support to Godot</title>
<updated>2016-05-27T22:58:28Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-27T22:58:28Z</published>
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<id>urn:sha1:bccdc11ddec9dc8690f2686c296eb81f424e56f9</id>
<content type='text'>
included is a French translation!
</content>
</entry>
<entry>
<title>Added color themes to the text editor</title>
<updated>2016-05-23T14:15:55Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2016-04-12T14:45:31Z</published>
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<id>urn:sha1:d7073a77e1dfcdb7259737adf40e522264b89d1a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Completed the support for plugins! It is not possible to add plugins.</title>
<updated>2016-02-28T02:12:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-28T02:10:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6fc1c3a4d1cf0c865f7dfdb1221ef07a5d25f305'/>
<id>urn:sha1:6fc1c3a4d1cf0c865f7dfdb1221ef07a5d25f305</id>
<content type='text'>
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
</content>
</entry>
<entry>
<title>First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!</title>
<updated>2016-02-27T03:32:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-27T03:32:00Z</published>
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<id>urn:sha1:2a7fdb23b3381900c3dd087f567e50d2d738c43a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>._sc_ file is now a ConfigFile for self contained mode</title>
<updated>2016-02-21T23:17:08Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-21T23:15:47Z</published>
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<id>urn:sha1:9c939d389e3172fefbbb00fc583d85ce630af9ca</id>
<content type='text'>
can contain a pre-loaded list of projects to be added to editor_settings.xml
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add way to look for templates at system wide level too</title>
<updated>2015-11-30T00:36:08Z</updated>
<author>
<name>est31</name>
</author>
<published>2015-11-30T00:26:51Z</published>
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<id>urn:sha1:15f6d3cebf9e8c9288132454816f1152e16dde36</id>
<content type='text'>
Useful for everybody wanting to package godot.
Fixes #1026.

-&gt; Retain the old behaviour: path in error msg only when exporting.
-&gt; User templates override system templates
</content>
</entry>
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