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<title>godot.git/tools/editor/editor_settings.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_settings.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_settings.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-21T23:17:08Z</updated>
<entry>
<title>._sc_ file is now a ConfigFile for self contained mode</title>
<updated>2016-02-21T23:17:08Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-21T23:15:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9c939d389e3172fefbbb00fc583d85ce630af9ca'/>
<id>urn:sha1:9c939d389e3172fefbbb00fc583d85ce630af9ca</id>
<content type='text'>
can contain a pre-loaded list of projects to be added to editor_settings.xml
</content>
</entry>
<entry>
<title>Added "self contained" mode for Steam installation and similar. Editor looks for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory</title>
<updated>2016-02-19T07:43:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-19T07:41:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c0e7155591184dffe2d292a0b17d19cb852ae6b2'/>
<id>urn:sha1:c0e7155591184dffe2d292a0b17d19cb852ae6b2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Added numpad emulation (fixes #3612)</title>
<updated>2016-02-12T11:51:25Z</updated>
<author>
<name>Nuno</name>
</author>
<published>2016-02-07T18:48:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=67a839c79110221c3350392317fafa66a1b0c5f4'/>
<id>urn:sha1:67a839c79110221c3350392317fafa66a1b0c5f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add editor setting for display mode on file dialog and filesystem dock</title>
<updated>2015-12-15T17:36:04Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-12-15T16:39:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d9f4d3952d0b26e01e983e1242788b179f1d7bcf'/>
<id>urn:sha1:d9f4d3952d0b26e01e983e1242788b179f1d7bcf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixed tabs</title>
<updated>2015-11-18T07:47:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-18T07:47:41Z</published>
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<id>urn:sha1:3974fbb8528c9250289e60b8ac1d3cbac762cda2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #2250 from PeaceSells50/AddedGridMapSettings</title>
<updated>2015-10-17T15:11:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-10-17T15:11:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=474c72697d1f7bb96450124935269ba7ba31cd1d'/>
<id>urn:sha1:474c72697d1f7bb96450124935269ba7ba31cd1d</id>
<content type='text'>
Added GridMap settings which allows the user to enter a pick distance.</content>
</entry>
<entry>
<title>new editor settings customization of where to run the game from the editor</title>
<updated>2015-08-31T02:36:46Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-31T02:36:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cf57a654d7d09fe169455ffc2049cd4bfec660f3'/>
<id>urn:sha1:cf57a654d7d09fe169455ffc2049cd4bfec660f3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Merged the file server with the live editing and remote debug</title>
<updated>2015-08-06T05:37:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-06T05:37:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9d185ccc30ad5fe7eb716390ca2e7f5c06574ce0'/>
<id>urn:sha1:9d185ccc30ad5fe7eb716390ca2e7f5c06574ce0</id>
<content type='text'>
-It is now really easy to deploy an android build with debug, and debug it
</content>
</entry>
<entry>
<title>Added GridMap settings which allows the user to enter a pick distance.</title>
<updated>2015-07-10T02:51:49Z</updated>
<author>
<name>Peace Sells</name>
</author>
<published>2015-07-10T02:51:49Z</published>
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<id>urn:sha1:a009fadfff40d6339031a70c760103c76edfdce7</id>
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</content>
</entry>
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