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<title>godot.git/tools/editor/editor_settings.cpp, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_settings.cpp?h=1.1-rc2</id>
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<updated>2015-05-05T02:32:40Z</updated>
<entry>
<title>Proper support for code editor autosaving (disabled by default)</title>
<updated>2015-05-05T02:32:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-05T02:32:40Z</published>
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</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
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</content>
</entry>
<entry>
<title>New option to show/hide hidden files</title>
<updated>2015-03-21T17:33:32Z</updated>
<author>
<name>rollenrolm</name>
</author>
<published>2015-03-21T17:33:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=db0a71fc58137da99137e9fbea3ee982679c9afd'/>
<id>urn:sha1:db0a71fc58137da99137e9fbea3ee982679c9afd</id>
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</content>
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<entry>
<title>Merge pull request #1181 from adolson/duplicate-node-naming-prefs</title>
<updated>2015-01-17T12:48:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-17T12:48:11Z</published>
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<id>urn:sha1:cdf3c5b0ebe97fc2151fb41b914a7c7ff9936413</id>
<content type='text'>
fix naming of duplicated nodes, closes #1161</content>
</entry>
<entry>
<title>Add current_line_color ediotr setting for script and shader editor</title>
<updated>2015-01-15T08:59:07Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-12-27T02:28:16Z</published>
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<id>urn:sha1:d0055a751bc425b27c1e442c0e83cb618f8eca16</id>
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</content>
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<entry>
<title>fix naming of duplicated nodes, closes #1161, adds separator character preferences</title>
<updated>2015-01-11T05:08:32Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2015-01-11T05:08:32Z</published>
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</content>
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<entry>
<title>-fixed bug on focus capture, now respets line/text edit</title>
<updated>2015-01-03T18:39:01Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-03T18:39:01Z</published>
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<id>urn:sha1:167c1027bea5b208e5878c96682eb2bec6f59633</id>
<content type='text'>
-when playing animations, property editor is now refreshed properly, fixes #1046
</content>
</entry>
<entry>
<title>added blender/maya like zoom style</title>
<updated>2014-12-28T13:01:08Z</updated>
<author>
<name>jaromirhribal</name>
</author>
<published>2014-12-28T13:01:08Z</published>
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<id>urn:sha1:d128ec926369afca89155361c68249df17bdc278</id>
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</content>
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<entry>
<title>-added brace matching to go with the new code completion</title>
<updated>2014-12-17T04:53:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T04:53:34Z</published>
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<id>urn:sha1:c8b2a5f64a44484b566bc1e2aa12aa36850f107e</id>
<content type='text'>
</content>
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<entry>
<title>remove old unused pref, added new confirm insert track</title>
<updated>2014-12-08T09:35:06Z</updated>
<author>
<name>Dana Olson</name>
</author>
<published>2014-12-08T09:35:06Z</published>
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