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<title>godot.git/tools/editor/editor_plugin.h, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_plugin.h?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_plugin.h?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-09T15:12:15Z</updated>
<entry>
<title>Add a function to plugin get the main screen parent</title>
<updated>2016-10-09T15:12:15Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-09-16T18:02:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6a0d47f34cdbbcfcf19eaa79de410814c841ce21'/>
<id>urn:sha1:6a0d47f34cdbbcfcf19eaa79de410814c841ce21</id>
<content type='text'>
- Fix a bug where the main screen button did not disappear when the plugin
  was deactivated.

(cherry picked from commit 98e7c1edbab6605a7578643485e1e88b61fd83d7)
</content>
</entry>
<entry>
<title>Expose additional functions for the EditorPlugin class</title>
<updated>2016-09-01T06:39:52Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-08-15T17:49:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=743c63670ec2da8db6be3af34f1bbc3322419667'/>
<id>urn:sha1:743c63670ec2da8db6be3af34f1bbc3322419667</id>
<content type='text'>
(cherry picked from commit 104653f9ebf5f04c050ad8db5dcf060651ff8bb2)
</content>
</entry>
<entry>
<title>expose bottom panel button to EditorPlugin scripts</title>
<updated>2016-07-24T19:42:40Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2016-07-24T19:16:02Z</published>
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<id>urn:sha1:ed094d52a9a281fc0735f633b02adc7f2cf11cf8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Improve resource previews</title>
<updated>2016-05-23T20:11:49Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-05-23T20:10:26Z</published>
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<id>urn:sha1:d3495b128a700b6f830ec90ff0b544ad1333b867</id>
<content type='text'>
-Also fixed draw_texture_rect() tile parameter
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Adds EditorPlugin::remove_control_from_bottom_panel()</title>
<updated>2016-02-28T19:58:17Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2016-02-28T19:58:17Z</published>
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<id>urn:sha1:d8ac5cff579bb454b945eaf6c47f4240fb431570</id>
<content type='text'>
Also renames `add_control_to_bottom_dock` to
`add_control_to_bottom_panel` so that it would be clear that the
removal functions are different too.
</content>
</entry>
<entry>
<title>Completed the support for plugins! It is not possible to add plugins.</title>
<updated>2016-02-28T02:12:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-28T02:10:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6fc1c3a4d1cf0c865f7dfdb1221ef07a5d25f305'/>
<id>urn:sha1:6fc1c3a4d1cf0c865f7dfdb1221ef07a5d25f305</id>
<content type='text'>
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
</content>
</entry>
<entry>
<title>First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome!</title>
<updated>2016-02-27T03:32:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-27T03:32:00Z</published>
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<id>urn:sha1:2a7fdb23b3381900c3dd087f567e50d2d738c43a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-ability to change scripts in external editor and still have properties reloaded in godot UI, fixes #3003</title>
<updated>2015-12-09T12:08:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-09T12:08:41Z</published>
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