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<title>godot.git/tools/editor/editor_node.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_node.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_node.cpp?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-25T03:30:14Z</updated>
<entry>
<title>Merge pull request #3435 from neikeq/output_focus_steal</title>
<updated>2016-01-25T03:30:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T03:30:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=31a4762feab58d1eb68d02c9591a80662d383361'/>
<id>urn:sha1:31a4762feab58d1eb68d02c9591a80662d383361</id>
<content type='text'>
Fix Output panel annoying focus steal</content>
</entry>
<entry>
<title>Fix Output panel annoying focus steal</title>
<updated>2016-01-24T15:26:03Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-24T15:26:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a3e491435593f75e394b8ec72c192d3119bf72d0'/>
<id>urn:sha1:a3e491435593f75e394b8ec72c192d3119bf72d0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Fixes a bunch of stdout errors, closes #2763 closes #2731</title>
<updated>2016-01-23T22:51:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T22:51:51Z</published>
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<id>urn:sha1:6c27df8df609337867c108c5adb66174393e190b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Fixed revert scene, should work proprely now, fixes #2782</title>
<updated>2016-01-23T21:28:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T21:28:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5ca338bab6d77f0c25c4321549bddd46b28e1f42'/>
<id>urn:sha1:5ca338bab6d77f0c25c4321549bddd46b28e1f42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>EditorNode: Ignore unhandled input if there is a dialog visible</title>
<updated>2016-01-21T22:51:06Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-21T22:51:06Z</published>
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<id>urn:sha1:88fd78206051a5c81415ad185432dc811924d08c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74a48a0140262ebd3a818a75b7d102cf0fe2eeae'/>
<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>-Moved all the "root" input handling for GUI from individual Controls to Viewport.</title>
<updated>2016-01-17T01:41:10Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T01:41:10Z</published>
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<id>urn:sha1:72fcb8a35beab251d01864bc67da3e3a8e75aed6</id>
<content type='text'>
-Should fix several reported bugs when controls don't have a common parent

This may have added new bugs, so please report if so!
</content>
</entry>
<entry>
<title>Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock</title>
<updated>2016-01-15T13:34:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-15T13:34:39Z</published>
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<id>urn:sha1:d64a9526cd17f2d506cf9e6fb9c68a8636c7da07</id>
<content type='text'>
Moved subscene creation from scene menu to an icon on the scene dock</content>
</entry>
<entry>
<title>Merge pull request #3329 from SaracenOne/color_ramp_fix</title>
<updated>2016-01-15T12:54:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-15T12:54:04Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1fc96e2dca23a69defa4c1523245aa5c58f966c7'/>
<id>urn:sha1:1fc96e2dca23a69defa4c1523245aa5c58f966c7</id>
<content type='text'>
Color Ramp Editor Plugin Fix</content>
</entry>
<entry>
<title>properly export sample compression type option</title>
<updated>2016-01-14T14:50:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-14T14:50:24Z</published>
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<id>urn:sha1:d2222291498dccb188204b72081a1e618b92baa9</id>
<content type='text'>
</content>
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