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<title>godot.git/tools/editor/editor_log.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_log.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_log.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-17T23:03:57Z</updated>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74a48a0140262ebd3a818a75b7d102cf0fe2eeae'/>
<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>Update copyright in remaining files + prints in the UI</title>
<updated>2016-01-11T20:34:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-11T20:34:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1f1c3038c29dba08da3b1ce4e33a15217ccd4d11'/>
<id>urn:sha1:1f1c3038c29dba08da3b1ce4e33a15217ccd4d11</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixed tabs</title>
<updated>2015-11-18T07:47:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-18T07:47:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3974fbb8528c9250289e60b8ac1d3cbac762cda2'/>
<id>urn:sha1:3974fbb8528c9250289e60b8ac1d3cbac762cda2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added automatic clear output on Play in Godot Settings</title>
<updated>2015-07-29T22:03:25Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2015-07-29T22:03:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4ad590b92f02efc95bd2a06a9f4ab3d1ac6d5973'/>
<id>urn:sha1:4ad590b92f02efc95bd2a06a9f4ab3d1ac6d5973</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added "Clear" button top right of output debug console in editor</title>
<updated>2015-07-28T22:41:24Z</updated>
<author>
<name>Julian Murgia - StraToN</name>
</author>
<published>2015-07-28T22:41:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f46e340ab541f3fb7c34ebaabbe60c06e842ca1c'/>
<id>urn:sha1:f46e340ab541f3fb7c34ebaabbe60c06e842ca1c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-changed some copyrights to 2015</title>
<updated>2015-05-17T21:19:24Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-17T21:19:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5272853cdc1c37fc545c443370bf87642122f4cc'/>
<id>urn:sha1:5272853cdc1c37fc545c443370bf87642122f4cc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Completely removed EmptyControl (but added fallback), closes #1017</title>
<updated>2015-01-03T20:24:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-03T20:24:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dc7ac86b798f40e1472871391af49a562879eadc'/>
<id>urn:sha1:dc7ac86b798f40e1472871391af49a562879eadc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
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