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<title>godot.git/tools/editor/editor_help.h, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_help.h?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_help.h?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remember last help search</title>
<updated>2015-11-24T21:33:26Z</updated>
<author>
<name>neikeq</name>
</author>
<published>2015-11-24T21:33:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c591293718a3710f5d18a2d09a57974df38696cb'/>
<id>urn:sha1:c591293718a3710f5d18a2d09a57974df38696cb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Merged Script and Help tabs</title>
<updated>2015-11-17T12:46:08Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-11-17T12:46:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=081a236c6739e7f6d45731ec0c002d2269f2367b'/>
<id>urn:sha1:081a236c6739e7f6d45731ec0c002d2269f2367b</id>
<content type='text'>
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Bug Fixes</title>
<updated>2014-06-30T01:41:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-06-30T01:41:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=01632a824ee7e2326aa90b32d75c2fe09f61a37e'/>
<id>urn:sha1:01632a824ee7e2326aa90b32d75c2fe09f61a37e</id>
<content type='text'>
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
</content>
</entry>
<entry>
<title>Update EditorHelp to response help request other than class; Make sure EditorHelpSearch dialog popup with search results</title>
<updated>2014-05-06T11:21:21Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-06T09:41:19Z</published>
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<id>urn:sha1:ab76f541961c9bf11ba51ea6aeeacab529e9e0b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-run script in editor</title>
<updated>2014-02-21T02:01:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-21T02:01:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2a068984c36de1f77940ae9d5dc0d017b8e642d'/>
<id>urn:sha1:f2a068984c36de1f77940ae9d5dc0d017b8e642d</id>
<content type='text'>
-add search docs dialog that returns places string was found
-added flash
</content>
</entry>
<entry>
<title>-project settings are saved when changed</title>
<updated>2014-02-16T00:16:33Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-16T00:16:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8c1731b67995add31361ae526b0e6af76346181e'/>
<id>urn:sha1:8c1731b67995add31361ae526b0e6af76346181e</id>
<content type='text'>
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
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</content>
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