<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/tools/editor/editor_help.cpp, branch 1.0-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_help.cpp?h=1.0-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_help.cpp?h=1.0-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2014-11-06T00:20:42Z</updated>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>Fix some more incorrect bindings</title>
<updated>2014-10-26T14:07:54Z</updated>
<author>
<name>Gerold31</name>
</author>
<published>2014-10-26T14:07:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6532aa627cd6a4b1f590dcf1d91c03a3860ce889'/>
<id>urn:sha1:6532aa627cd6a4b1f590dcf1d91c03a3860ce889</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #544 from marynate/PR-fix-help-history</title>
<updated>2014-09-17T13:46:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-17T13:46:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=24b545d6eaec73626662b7a3b9d47cb1908e3b02'/>
<id>urn:sha1:24b545d6eaec73626662b7a3b9d47cb1908e3b02</id>
<content type='text'>
Fix bug help history overwrote by tree item selected call back</content>
</entry>
<entry>
<title>Bug Fixes</title>
<updated>2014-06-30T01:41:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-06-30T01:41:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=01632a824ee7e2326aa90b32d75c2fe09f61a37e'/>
<id>urn:sha1:01632a824ee7e2326aa90b32d75c2fe09f61a37e</id>
<content type='text'>
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
</content>
</entry>
<entry>
<title>Fix bug help history overwrote by tree item selected call back</title>
<updated>2014-06-23T15:44:36Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-06-23T15:43:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a59f683d3772edd9233e93e1bee9c99400502f4'/>
<id>urn:sha1:4a59f683d3772edd9233e93e1bee9c99400502f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes dialog</title>
<updated>2014-05-12T17:57:00Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-12T10:48:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=26146319315db1af9075fafa42d74f29dc73031b'/>
<id>urn:sha1:26146319315db1af9075fafa42d74f29dc73031b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update EditorHelp to response help request other than class; Make sure EditorHelpSearch dialog popup with search results</title>
<updated>2014-05-06T11:21:21Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-06T09:41:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ab76f541961c9bf11ba51ea6aeeacab529e9e0b9'/>
<id>urn:sha1:ab76f541961c9bf11ba51ea6aeeacab529e9e0b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Start working on script editor help</title>
<updated>2014-05-06T11:20:59Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-05T13:59:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=145b8c5e6fb755a2454312dc6f49ca50ff5175b2'/>
<id>urn:sha1:145b8c5e6fb755a2454312dc6f49ca50ff5175b2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Fixed a few bugs in Viewport</title>
<updated>2014-04-10T03:18:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-04-10T03:18:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7ea3e8267afaf626256c84a9a3dc61e2954fc6a2'/>
<id>urn:sha1:7ea3e8267afaf626256c84a9a3dc61e2954fc6a2</id>
<content type='text'>
-Made a few demos using Viewport to show it's true power!
-Fixed some start-up error messages.
</content>
</entry>
<entry>
<title>-run script in editor</title>
<updated>2014-02-21T02:01:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-21T02:01:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2a068984c36de1f77940ae9d5dc0d017b8e642d'/>
<id>urn:sha1:f2a068984c36de1f77940ae9d5dc0d017b8e642d</id>
<content type='text'>
-add search docs dialog that returns places string was found
-added flash
</content>
</entry>
</feed>
