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<title>godot.git/tools/editor/editor_file_dialog.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_file_dialog.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/editor_file_dialog.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-15T20:19:16Z</updated>
<entry>
<title>F5 hotkey to refresh FileDialog/EditorFileDialog</title>
<updated>2016-01-15T20:19:16Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-15T20:19:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e80e450ee848b397d6d61c8c23ddd7de6dd3e5e4'/>
<id>urn:sha1:e80e450ee848b397d6d61c8c23ddd7de6dd3e5e4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3191 from neikeq/filedialog_hotkeys</title>
<updated>2016-01-07T06:50:26Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-07T06:50:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a0c39a4b333a2f05c9bb2ccf1be71ac8e18fc9a9'/>
<id>urn:sha1:a0c39a4b333a2f05c9bb2ccf1be71ac8e18fc9a9</id>
<content type='text'>
Add keyboard shortcut to toggle "show hidden files" in FileDialog</content>
</entry>
<entry>
<title>FileDialog: keyboard shortcut to toggle "show hidden files"</title>
<updated>2016-01-02T11:58:38Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2015-12-28T23:36:48Z</published>
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<id>urn:sha1:3ca800226ece276d1ff568650134e8857840bfbb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing argument names in GDScript bindings</title>
<updated>2015-12-28T01:13:05Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2015-12-28T01:13:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d4993b74fc715d294ca0a77b335db3782d4bdcd6'/>
<id>urn:sha1:d4993b74fc715d294ca0a77b335db3782d4bdcd6</id>
<content type='text'>
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
</content>
</entry>
<entry>
<title>Add editor setting for display mode on file dialog and filesystem dock</title>
<updated>2015-12-15T17:36:04Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-12-15T16:39:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d9f4d3952d0b26e01e983e1242788b179f1d7bcf'/>
<id>urn:sha1:d9f4d3952d0b26e01e983e1242788b179f1d7bcf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>no more time error, fixes #2892</title>
<updated>2015-12-12T22:21:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-12T22:21:43Z</published>
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<id>urn:sha1:9f75dd086ee978b972ce0105fe6dc1f9418c24fb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove (can be added back in editor settings) icons from property editor</title>
<updated>2015-12-11T12:37:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-11T12:37:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fbda3c5d88bbe2112a257ff93caeed98f4e9873a'/>
<id>urn:sha1:fbda3c5d88bbe2112a257ff93caeed98f4e9873a</id>
<content type='text'>
-remove ".." from file dialog when opening res://, fixes #2994
</content>
</entry>
<entry>
<title>Better hidden folders display preferences for editor file dialogs</title>
<updated>2015-12-06T22:35:31Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2015-12-06T22:35:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=42eef3cdc65165af852dc256cabf2cadb2caf79e'/>
<id>urn:sha1:42eef3cdc65165af852dc256cabf2cadb2caf79e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add refresh button to file dialogs</title>
<updated>2015-12-04T18:33:30Z</updated>
<author>
<name>neikeq</name>
</author>
<published>2015-12-04T18:33:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=71eaa2d547082212d32f78eb4d9580a276a0510f'/>
<id>urn:sha1:71eaa2d547082212d32f78eb4d9580a276a0510f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>**WARNING BEFORE PULLING**</title>
<updated>2015-08-23T23:15:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-23T23:15:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=07e97414250827c3b930befa123a4bbd48d24861'/>
<id>urn:sha1:07e97414250827c3b930befa123a4bbd48d24861</id>
<content type='text'>
This push changes the binary and XML formats and bumps the major version to 2.0. As such, files saved in this version WILL NO LONGER WORK IN PREVIOUS VERSIONS. This compatibility breakage with older versions was required in order to properly provide project refactoring tools.
If I were you, unless you are brave, I would wait a week or two before pulling, in case of bugs :)

Summary of Changes

-New Filesystem dock, with filesystem &amp; tree view modes.
-New refactoring tools, to change or fix dependencies.
-Quick search dialog, to quickly search any file
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</entry>
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