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<title>godot.git/tools/editor/code_editor.h, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/code_editor.h?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/code_editor.h?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New Code Completion</title>
<updated>2014-12-17T01:31:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T01:31:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bcf27feb980aec593c7cb771984e46113cfad757'/>
<id>urn:sha1:bcf27feb980aec593c7cb771984e46113cfad757</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-

-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed</title>
<updated>2014-05-21T22:01:11Z</updated>
<author>
<name>Jonas Rudlang</name>
</author>
<published>2014-05-21T22:01:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6b1b3fbfa5d8a3fc4b58e7b84b0d358cc65a0f81'/>
<id>urn:sha1:6b1b3fbfa5d8a3fc4b58e7b84b0d358cc65a0f81</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add auto code completion (without press Ctrl+Space manually)</title>
<updated>2014-05-06T13:06:03Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-04T03:22:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0771020c8357eee5ea9c395782089d867db84c05'/>
<id>urn:sha1:0771020c8357eee5ea9c395782089d867db84c05</id>
<content type='text'>
Disalbe auto code completion even there's only one option

Hide auto-completion if only one completion option and it's been typed

Support use tab key to accept code completion option
</content>
</entry>
<entry>
<title>EDITOR_DEF in the right place</title>
<updated>2014-04-30T16:21:58Z</updated>
<author>
<name>jonyrock</name>
</author>
<published>2014-04-30T16:21:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bb853d121ef7dfeda510d9325ebd94a06a0e5ae2'/>
<id>urn:sha1:bb853d121ef7dfeda510d9325ebd94a06a0e5ae2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Support for changing fonts</title>
<updated>2014-04-05T15:39:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-04-05T15:39:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f33134c93ecbadda70e8eefc50563e29b2eb7f2'/>
<id>urn:sha1:9f33134c93ecbadda70e8eefc50563e29b2eb7f2</id>
<content type='text'>
-Detect when free() might crash the project and throw error
-fixed 2D Bounce in physics (3d still broken)
-renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible.
-large amount of fixes
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac'/>
<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
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