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<title>godot.git/tools/editor/code_editor.cpp, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/code_editor.cpp?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/code_editor.cpp?h=1.1-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-04-18T17:38:54Z</updated>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-make sure selected font is applied on load (#1050)</title>
<updated>2015-01-02T16:38:31Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-02T16:38:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e0bcec4fb8c589a68fbf898458ca87502954f81e'/>
<id>urn:sha1:e0bcec4fb8c589a68fbf898458ca87502954f81e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-added brace matching to go with the new code completion</title>
<updated>2014-12-17T04:53:34Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T04:53:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c8b2a5f64a44484b566bc1e2aa12aa36850f107e'/>
<id>urn:sha1:c8b2a5f64a44484b566bc1e2aa12aa36850f107e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>New Code Completion</title>
<updated>2014-12-17T01:31:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-17T01:31:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bcf27feb980aec593c7cb771984e46113cfad757'/>
<id>urn:sha1:bcf27feb980aec593c7cb771984e46113cfad757</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-

-Massive improvement to code completion
-Argument hinting for functions

If you manage to out-smart the code-completion in a situation where completion
should be possible to guess, let me know.

 Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>Fixed too many little issues, check the issues closed today.</title>
<updated>2014-09-21T04:43:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-21T04:43:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=11a5ed508b1cbde61a4d9dd4f469e86e74667623'/>
<id>urn:sha1:11a5ed508b1cbde61a4d9dd4f469e86e74667623</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Script editor: Put selected text in replace dialog automatically (unless selected more than 1 line); Replace textbox get focus when there's search text but no replace text; Bump up transparency of FindReplaceDialog</title>
<updated>2014-06-13T03:32:38Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-06-13T03:31:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eb6f7f38c0dcbe15cd0d9e1011913fa6e7f81013'/>
<id>urn:sha1:eb6f7f38c0dcbe15cd0d9e1011913fa6e7f81013</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added a setting to disable autocomplete popup and fixed the autocomplete timer to updated when the setting has changed</title>
<updated>2014-05-21T22:01:11Z</updated>
<author>
<name>Jonas Rudlang</name>
</author>
<published>2014-05-21T22:01:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6b1b3fbfa5d8a3fc4b58e7b84b0d358cc65a0f81'/>
<id>urn:sha1:6b1b3fbfa5d8a3fc4b58e7b84b0d358cc65a0f81</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove degud output</title>
<updated>2014-05-07T11:42:55Z</updated>
<author>
<name>jonyrock</name>
</author>
<published>2014-05-07T11:42:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6c9203fdafc3cbed2bf31d2adfa4d8f82e3e69c7'/>
<id>urn:sha1:6c9203fdafc3cbed2bf31d2adfa4d8f82e3e69c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>call during autocompletion</title>
<updated>2014-05-07T11:38:07Z</updated>
<author>
<name>jonyrock</name>
</author>
<published>2014-05-07T11:38:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0121d96288397c32ef9e3024a5866a25f7d440c5'/>
<id>urn:sha1:0121d96288397c32ef9e3024a5866a25f7d440c5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add auto code completion (without press Ctrl+Space manually)</title>
<updated>2014-05-06T13:06:03Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-04T03:22:49Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0771020c8357eee5ea9c395782089d867db84c05'/>
<id>urn:sha1:0771020c8357eee5ea9c395782089d867db84c05</id>
<content type='text'>
Disalbe auto code completion even there's only one option

Hide auto-completion if only one completion option and it's been typed

Support use tab key to accept code completion option
</content>
</entry>
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