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<title>godot.git/tools/editor/animation_editor.h, branch 2.1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/editor/animation_editor.h?h=2.1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/editor/animation_editor.h?h=2.1.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-22T12:42:12Z</updated>
<entry>
<title>Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799</title>
<updated>2016-07-22T12:42:12Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-22T12:42:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=12472534ec644fbffa0d15b0ab199f41abefc324'/>
<id>urn:sha1:12472534ec644fbffa0d15b0ab199f41abefc324</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added popup menu for animation key right-click</title>
<updated>2016-06-19T01:22:03Z</updated>
<author>
<name>marcelofg55</name>
</author>
<published>2016-06-19T01:22:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e71391e7cc1f143055ef089e94f3e0d033630f68'/>
<id>urn:sha1:e71391e7cc1f143055ef089e94f3e0d033630f68</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a4f2479146aa33e235ed57cde311efda68d3c8f'/>
<id>urn:sha1:4a4f2479146aa33e235ed57cde311efda68d3c8f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Make sure to properly use node path from animation track as base path, fixes #3448</title>
<updated>2016-01-31T23:06:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-31T23:06:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=373268823182416de3e4f7231e6c4a68b1253a87'/>
<id>urn:sha1:373268823182416de3e4f7231e6c4a68b1253a87</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix animation toolbar</title>
<updated>2016-01-27T14:10:51Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-27T14:10:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f5d537993c81d98f8c5848279f9ce89661bfc85'/>
<id>urn:sha1:9f5d537993c81d98f8c5848279f9ce89661bfc85</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Massive editor dialog cleanup</title>
<updated>2016-01-17T23:03:57Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-17T23:03:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=74a48a0140262ebd3a818a75b7d102cf0fe2eeae'/>
<id>urn:sha1:74a48a0140262ebd3a818a75b7d102cf0fe2eeae</id>
<content type='text'>
-Added a bottom menu list
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Display on animation editor which keys are invalid and which tracks are unresolved</title>
<updated>2015-12-05T17:18:22Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-05T17:18:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=200b7bb87c3d8d8b2011b08ed4bd7b034ceb452f'/>
<id>urn:sha1:200b7bb87c3d8d8b2011b08ed4bd7b034ceb452f</id>
<content type='text'>
-Added a tool to clean up unresolved tracks and unused keys
</content>
</entry>
<entry>
<title>Split up AnimationPlayer tracks editor `Tracks` button</title>
<updated>2015-11-18T21:55:05Z</updated>
<author>
<name>eska</name>
</author>
<published>2015-11-18T21:55:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7f5cb7512d7883c1355185b1fd4ecbeff95cf690'/>
<id>urn:sha1:7f5cb7512d7883c1355185b1fd4ecbeff95cf690</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fix compile issue (pow)</title>
<updated>2015-08-30T13:10:51Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-08-30T13:10:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=947b28324895ba13017d780d392a01ff745c77dc'/>
<id>urn:sha1:947b28324895ba13017d780d392a01ff745c77dc</id>
<content type='text'>
-ask user for track to call nodes when adding call track
</content>
</entry>
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