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<title>godot.git/tools/collada/collada.h, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/tools/collada/collada.h?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/tools/collada/collada.h?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>merges from okam repo</title>
<updated>2015-03-03T17:39:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:39:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4d2198110b4af7f203eeef95697255569e49bce7'/>
<id>urn:sha1:4d2198110b4af7f203eeef95697255569e49bce7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Ability to ask for documents/pictures/etc system dirs.</title>
<updated>2014-12-02T17:02:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-02T17:02:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e361e8539c889d3ca66e77ebb5d0ceb61d17f49d'/>
<id>urn:sha1:e361e8539c889d3ca66e77ebb5d0ceb61d17f49d</id>
<content type='text'>
-Fixes to animationplayer
-fixes to collada importer
</content>
</entry>
<entry>
<title>-Rasterizer supports meshes with both skeletons and blend shapes</title>
<updated>2014-10-09T22:44:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-10-09T22:44:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=01ffe6cf89ee0ca32222f6993a2f8e3c872ce0b5'/>
<id>urn:sha1:01ffe6cf89ee0ca32222f6993a2f8e3c872ce0b5</id>
<content type='text'>
-Collada exporter supports Blend Shapes (even on actions via set driven keys)
</content>
</entry>
<entry>
<title>3D Physics Rework, Other Stuff</title>
<updated>2014-09-15T14:33:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-15T14:33:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8cab401d08f8e25aa9b2dc710204785858ff3dbb'/>
<id>urn:sha1:8cab401d08f8e25aa9b2dc710204785858ff3dbb</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

3D Physics:
-Fixed "Bounce" parameter in 3D
-Fixed bug affecting Area (sometims it would not detect properly)
-Vehicle Body has seen heavy work
-Added Query API for doing space queries in 3D. Needs some docs though.
-Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up:
   -PinJoint
   -HingeJoint (with motor)
   -SliderJoint
   -ConeTwistJoint
   -Generic6DOFJoint
-Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions:
    -input_event (mouse or multitouch input over the body)
    -mouse_enter (mouse entered the body area)
    -mouse_exit (mouse exited body area)
   For Area it needs to be activated manually, as it isn't by default (ray goes thru).

Other:

-Begun working on Windows 8 (RT) port. Compiles but does not work yet.
-Added TheoraPlayer library for improved to-texture and portable video support.
-Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
</content>
</entry>
<entry>
<title>Missing name on collada-imported materials</title>
<updated>2014-06-28T12:50:20Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-06-28T12:50:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8ffc113b7094c5ba7971aaa65dae4131130acef3'/>
<id>urn:sha1:8ffc113b7094c5ba7971aaa65dae4131130acef3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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<id>urn:sha1:0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac</id>
<content type='text'>
</content>
</entry>
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