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<title>godot.git/thirdparty, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty?h=3.0-stable'/>
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<updated>2018-01-22T10:11:51Z</updated>
<entry>
<title>Copyright: Add license info for bullet and Mozilla CA certs</title>
<updated>2018-01-22T10:11:51Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-22T10:11:51Z</published>
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</content>
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<entry>
<title>COPYRIGHT: Update with recently added thirdparty libraries</title>
<updated>2018-01-13T13:44:53Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:44:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=af9c2f8b9c7ab85af386e8482f6e92b20e40905f'/>
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<content type='text'>
Also various updates to thirdparty/README.md.
</content>
</entry>
<entry>
<title>bullet: Streamline bundling, remove extraneous src/ folder</title>
<updated>2018-01-13T13:08:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T13:01:53Z</published>
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<content type='text'>
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
</content>
</entry>
<entry>
<title>zstd: Update to pristine 1.3.3</title>
<updated>2018-01-13T12:50:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:50:59Z</published>
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</content>
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<entry>
<title>tinyexr: Update to pristine commit e385dad (security update)</title>
<updated>2018-01-13T12:46:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:46:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=76e5b048d0843c08753e6deae1d5c6d1d644d069'/>
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</content>
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<entry>
<title>openssl: Update to pristine 1.0.2n (security update)</title>
<updated>2018-01-13T12:39:08Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T12:39:08Z</published>
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<content type='text'>
</content>
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<entry>
<title>libogg: Update to pristine version 1.3.3</title>
<updated>2018-01-13T12:00:44Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T11:59:25Z</published>
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<entry>
<title>Merge pull request #15114 from capnm/fix-bad-lightmap-crash</title>
<updated>2018-01-03T11:36:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T11:36:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5519481803dbcdff079a2a1dceca5047f991e2ed'/>
<id>urn:sha1:5519481803dbcdff079a2a1dceca5047f991e2ed</id>
<content type='text'>
Avoid thekla_unwrap crash</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Add thekla_atlas/godot-changes.patch</title>
<updated>2017-12-31T00:24:03Z</updated>
<author>
<name>Martin Capitanio</name>
</author>
<published>2017-12-31T00:24:03Z</published>
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