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<title>godot.git/thirdparty, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-08-27T11:23:09Z</updated>
<entry>
<title>Copyright: Various fixes</title>
<updated>2017-08-27T11:23:09Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T10:16:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dde0e93af85b29890538462e264ee5860f9834e9'/>
<id>urn:sha1:dde0e93af85b29890538462e264ee5860f9834e9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>stb: Update to upstream stb_truetype 1.17</title>
<updated>2017-08-27T11:05:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T09:38:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=23813b4179c59bc42619972a3b0b107b400a73f8'/>
<id>urn:sha1:23813b4179c59bc42619972a3b0b107b400a73f8</id>
<content type='text'>
Also fix documented OpenSSL version, it was updated to 1.0.2l in
67305d1b0a6dbcdb032d5a5a0e92122cf8f10b8d.

(cherry picked from commit 560fc0f19932a7b51e02e9eda8a64f284f41e6d0)
</content>
</entry>
<entry>
<title>libpng: Update to upstream version 1.6.32</title>
<updated>2017-08-27T11:05:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T09:21:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=765b500c8527ac9e464932a443b0cdd22fc18de6'/>
<id>urn:sha1:765b500c8527ac9e464932a443b0cdd22fc18de6</id>
<content type='text'>
Fixes security vulnerability in our 1.6.31rc01 snapshot.

(cherry picked from commit ee1d0179c5320b8a49a077c1ee09aab3fefa3ab0)
</content>
</entry>
<entry>
<title>minizip: Fix compatibility with Gentoo's unique zlib API</title>
<updated>2017-08-27T10:41:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-22T18:00:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8bbe893319de261869253642052345df88dd3932'/>
<id>urn:sha1:8bbe893319de261869253642052345df88dd3932</id>
<content type='text'>
Fixes #10539 in a diplomatic way (as opposed to telling Gentoo users
to just change their distro or rebuild zlib from upstream...).

(cherry picked from commit 67e6c1b735d86e5c5a1bdd7aa9cd2852d3ee385f)
</content>
</entry>
<entry>
<title>minizip: Reapply Godot-specific changes for seek support</title>
<updated>2017-08-27T10:41:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-18T21:20:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=67a093e8442ce552e2cb5cdab7ed437f4d90998a'/>
<id>urn:sha1:67a093e8442ce552e2cb5cdab7ed437f4d90998a</id>
<content type='text'>
I have not assessed whether they are still all relevant.

(cherry picked from commit 53fffa12f1207ca2870b3da29e5433fda6d2b0d7)
</content>
</entry>
<entry>
<title>minizip: Sync with pristine contrib/minizip from zlib 1.2.4</title>
<updated>2017-08-27T10:40:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-18T21:17:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=487684921cf1c24dbe723409e7449106243ea773'/>
<id>urn:sha1:487684921cf1c24dbe723409e7449106243ea773</id>
<content type='text'>
Godot-specific changes are undone in this commit, they will be readded
and properly documented in the following commit.

(cherry picked from commit 5681b7b60a13737847fe59ab7b43ee0884dc6ac5)
</content>
</entry>
<entry>
<title>libpng: Update to upstream version 1.6.31rc01</title>
<updated>2017-07-22T16:43:13Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-22T16:42:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=39f0dcc17dd4dfb61ce4f4c7009723bf3258241c'/>
<id>urn:sha1:39f0dcc17dd4dfb61ce4f4c7009723bf3258241c</id>
<content type='text'>
Fixes various issues with 1.6.30, especially ARM build.
Supersedes change in #9722.

Fixes #9769.

(cherry picked from commit 492999a33b389ac6ddfa0cb80c78409bd2d54e1c)
</content>
</entry>
<entry>
<title>libpng: Update to upstream version 1.6.30</title>
<updated>2017-07-14T20:36:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-07-14T20:36:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cf52c630341ccd73accb4e6241d96fdfef603666'/>
<id>urn:sha1:cf52c630341ccd73accb4e6241d96fdfef603666</id>
<content type='text'>
(cherry picked from commit b1ca62af523dc9d39db403db7337ef9fff8a379e)
</content>
</entry>
<entry>
<title>Update freetype to 2.8</title>
<updated>2017-06-25T02:16:45Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-06-25T02:16:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=05443bd5a8d7d0d366cc9ee896f4e5f7d3500c33'/>
<id>urn:sha1:05443bd5a8d7d0d366cc9ee896f4e5f7d3500c33</id>
<content type='text'>
</content>
</entry>
<entry>
<title>opus: Update to upstream version 1.1.5</title>
<updated>2017-06-17T09:53:19Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-28T19:15:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=75a6e0f65a5553478e5ef1e0cffdbc510071f315'/>
<id>urn:sha1:75a6e0f65a5553478e5ef1e0cffdbc510071f315</id>
<content type='text'>
(cherry picked from commit 47e0e530a9756817cc1d62c48ec44089f3c2932f)
</content>
</entry>
</feed>
