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<title>godot.git/thirdparty/zlib/trees.h, branch 2.1.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/zlib/trees.h?h=2.1.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/zlib/trees.h?h=2.1.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-10-30T13:51:33Z</updated>
<entry>
<title>zlib: Split thirdparty files, simplify scons option</title>
<updated>2016-10-30T13:51:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-14T16:58:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f1bd2f6f56af4162fdd5fca0964507694b884ec4'/>
<id>urn:sha1:f1bd2f6f56af4162fdd5fca0964507694b884ec4</id>
<content type='text'>
(cherry picked from commit cbf52606f4928df46fc89d37d781bad782f0616e)
</content>
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