<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/thirdparty/openssl, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/thirdparty/openssl?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/thirdparty/openssl?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-06-17T09:51:29Z</updated>
<entry>
<title>openssl: Sync with upstream 1.0.2l</title>
<updated>2017-06-17T09:51:29Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-27T15:50:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1fea09bfebb9127e4c467e705d72aaf754bb4af5'/>
<id>urn:sha1:1fea09bfebb9127e4c467e705d72aaf754bb4af5</id>
<content type='text'>
(cherry picked from commit 67305d1b0a6dbcdb032d5a5a0e92122cf8f10b8d)
</content>
</entry>
<entry>
<title>openssl: Reapply necessary WinRT changes from patch</title>
<updated>2017-06-17T09:51:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-27T13:44:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=22e151263823fe345fde0f422f84c8fc75227d88'/>
<id>urn:sha1:22e151263823fe345fde0f422f84c8fc75227d88</id>
<content type='text'>
(cherry picked from commit 996f1ae29e8d9bd2719f0dc72bfde6a8d77b1b12)
</content>
</entry>
<entry>
<title>openssl: Define WIN32_LEAN_AND_MEAN on Windows</title>
<updated>2017-06-17T09:51:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-27T14:38:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b5d200898e47d98bdd85403f1ce9a6a3530d0c58'/>
<id>urn:sha1:b5d200898e47d98bdd85403f1ce9a6a3530d0c58</id>
<content type='text'>
This avoids namespace collisions with things such as X509_NAME.
Also force include of necessary definitions in `crypto/o_str.c`
which seem missing on MSVC (but work on MinGW).

(cherry picked from commit c1b0662b40c8239731af13a96bac1b2db1c2097d)
</content>
</entry>
<entry>
<title>openssl: Sync with pristine upstream 1.0.2h</title>
<updated>2017-06-17T09:51:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-27T13:35:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c2e022c7c9dc4e68b87bccc2c48ff03fce65e1e3'/>
<id>urn:sha1:c2e022c7c9dc4e68b87bccc2c48ff03fce65e1e3</id>
<content type='text'>
Our necessary custom changes will be reapplied in later commits for clarity,
and saved as patches for future updates.

(cherry picked from commit cb0f771aaacf367e5026d783c9316b6acf3b007d)
</content>
</entry>
<entry>
<title>openssl: Document update process and delete unused files</title>
<updated>2017-06-17T09:51:28Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-01-05T22:09:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8301137b38931f170e5327c45a3b14205c2bcff3'/>
<id>urn:sha1:8301137b38931f170e5327c45a3b14205c2bcff3</id>
<content type='text'>
(cherry picked from commit 022541d917ab5a96f888a2b33821517fe312b851)
</content>
</entry>
<entry>
<title>Fix cherry-picking issues caused by code updates</title>
<updated>2017-06-07T15:59:42Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-06-07T15:54:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b2f8a365f290c17b96cd517afa8f327372c29110'/>
<id>urn:sha1:b2f8a365f290c17b96cd517afa8f327372c29110</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Patch thirdy-party libraries to build for WinRT</title>
<updated>2017-06-07T14:36:00Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-09-03T22:41:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1cb77c3684388724273c034b5acdd562d9938219'/>
<id>urn:sha1:1cb77c3684388724273c034b5acdd562d9938219</id>
<content type='text'>
- Patch enet code.
- Patch OpenSSL code and add shims for unavailable API.
- Add extra definition header for Freetype.
</content>
</entry>
<entry>
<title>openssl: Move to a module and split thirdparty lib</title>
<updated>2016-10-30T13:51:32Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-12T21:06:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4cd640f6846aff0925bc0680988f0c5ef5919c3a'/>
<id>urn:sha1:4cd640f6846aff0925bc0680988f0c5ef5919c3a</id>
<content type='text'>
Same rationale as the previous commits.

(cherry picked from commit 422196759f93df249db38619f136cabd5dcf42cd)

Removed the winrt-specific parts.
</content>
</entry>
</feed>
