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<title>godot.git/thirdparty/openssl/uwp.cpp, branch 3.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2017-11-09T18:06:44Z</updated>
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<title>UWP: Update to build with Windows SDK 10.16229.0</title>
<updated>2017-11-09T18:06:44Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-11-09T18:06:44Z</published>
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- Update the OpenSSL shim to work with the new SDK
- Change the ARM platform detection to work with VS2017
</content>
</entry>
<entry>
<title>Rename remaining WinRT references to UWP</title>
<updated>2016-11-03T16:51:08Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-11-02T21:22:49Z</published>
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<entry>
<title>Rename WINRT_ENABLED to UWP_ENABLED</title>
<updated>2016-11-03T16:51:08Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-11-02T20:57:35Z</published>
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</content>
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<entry>
<title>Rename WinRT files to UWP</title>
<updated>2016-11-03T16:51:08Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-11-02T20:26:42Z</published>
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